Revision e23ef87 by Clément Foucault August 20, 2020, 15:02 (GMT) |
GPUState: Use explicit depth test enum |
Revision c851449 by Pablo Dobarro August 20, 2020, 15:01 (GMT) |
Fix T79924: Update the view rotation origin after setting the sculpt pivot This updates the view navigation origin after modifying the pivot position. Reviewed By: sergey Maniphest Tasks: T79924 Differential Revision: https://developer.blender.org/D8632 |
Revision d74c495 by Pablo Dobarro August 20, 2020, 15:00 (GMT) |
Fix variable simulation steps with cloth deform brushes Cloth deform brushes (both in cloth brush or other tools with cloth simulation targets) should not have their spacing as a value relative the brush radius to avoid affecting the simulation speed when changing the brush radius. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8620 |
Revision b3bd121 by Pablo Dobarro August 20, 2020, 14:58 (GMT) |
Sculpt: Add orientation modes to the Cloth Filter This adds the orientation modes to the Cloth Filter. Similar to the mesh filter, they set the orientation of the axis when limiting the forces. When using the gravity mesh filter, the orientation also sets the gravity direction. In world orientation, cloth will always fall towards the ground plane. In view mode, cloth will always fall down relative to the view. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8618 |
August 20, 2020, 14:44 (GMT) |
NLA: Fix strip Sync Length moving animation data Change the way Sync Length works so that it keeps keyframes at the same key as before the sync. Now when the user exits tweak mode, the overall NLA result is unchanged. Reviewed By: sybren Differential Revision: https://developer.blender.org/D7602 |
August 20, 2020, 14:34 (GMT) |
UI: Fix aligned popovers not always turning inactive Popovers which are aligned with properties should turn themself (and the panel they open) inactive when the corresponding property toggle is turned off. A notable exception is the snap settings popover, as snapping can still be used when the toggle is off. Differential Revision: https://developer.blender.org/D8584 |
Revision 263148d by Jacques Lucke August 20, 2020, 14:29 (GMT) |
Depsgraph: refactor tagging after time changes This reverts {rB1693a5efe91999b60b3dc0bdff727473b3bd00bb} and implements an alternative solution. The old patch had the problem that the depsgraph would always evaluate at the current frame of the original scene (even when `DEG_evaluate_on_framechange` was used). Now it is possible to evaluate the depsgraph at a specific frame without having to change the original scene. Reviewers: sergey, sybren Differential Revision: https://developer.blender.org/D8616 |
Revision 948e080 by Sybren A. Stüvel August 20, 2020, 14:12 (GMT) |
Silence `-Wmaybe-uninitialized` warning on GCC/Linux Add `-Wno-maybe-uninitialized` option to `CMAKE_CXX_FLAGS_RELEASE` and `CMAKE_CXX_FLAGS_RELWITHDEBINFO` variables on GCC/Linux. In Release builds GCC's `-Wmaybe-uninitialized` warning is unreliable, and thus causes noise that can drown out other warnings. These warnings are now silenced in release mode builds.a Debug builds seem fine, so flags for debug builds are not touched by this commit. No functional changes. Reviewed By: Sergey Differential Revision: https://developer.blender.org/D8615 |
Revision 7fac0f9 by Clément Foucault August 20, 2020, 14:11 (GMT) |
Selection: Fix lasso selection invisible |
Revision 121d318 by Clément Foucault August 20, 2020, 14:11 (GMT) |
GPU: Fix some more remaining GL enums scattered outside of GL module This fixes an assert inside the lasso selection drawing. |
Revision 19d7217 by Clément Foucault August 20, 2020, 14:11 (GMT) |
GPUShaderInterface: GL backend isolation |
Revision 14fcd46 by Clément Foucault August 20, 2020, 14:11 (GMT) |
GPU: Use GPUShader setters for uniforms removing uses of ShaderInterface |
Revision 5e65498 by Clément Foucault August 20, 2020, 14:11 (GMT) |
DRW: Remove some more direct gl state modification. |
Revision f364d18 by Hans Goudey August 20, 2020, 14:04 (GMT) |
UI: Fix collapsed panels not drawing header buttons Error in rB940b239ad473 left a check for open panels after the "vertical" check was removed. |
Revision f969754 by Hans Goudey August 20, 2020, 13:34 (GMT) |
Revert "Cleanup: Use LISTBASE_FOREACH in editors screen directory" This reverts commit 52f40bcff21b285b7eaa21aaa9c6c7b9d6fa8669. Apologies for the noise. I caught a problem with this that I hadn't before. I will commit later after thorough testing. |
Revision 52f40bc by Hans Goudey August 20, 2020, 13:29 (GMT) |
Cleanup: Use LISTBASE_FOREACH in editors screen directory Differential Revision: https://developer.blender.org/D8653 |
Revision a12d046 by Campbell Barton August 20, 2020, 12:00 (GMT) |
Merge branch 'blender-v2.90-release' into master |
Revision c74b4ca by Campbell Barton August 20, 2020, 11:51 (GMT) |
Revision 5e85c98 by Germano Cavalcante August 20, 2020, 11:24 (GMT) |
Fix cloth collision clamp having no effect And rename `cloth_selfcollision_impulse_vert` to `cloth_collision_impulse_vert` |
Revision f9b4fb7 by Bastien Montagne August 20, 2020, 10:41 (GMT) |
Cleanup: Outliner: LibOverride tools. Remove useless extra-processing, comments, etc. |
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