Revision daca00f by Pablo Dobarro March 3, 2020, 15:16 (GMT) |
Fix Snake Hook rake on rotated objects It was missing this local space conversion before calculating the rake angle. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D7008 |
Revision b39273c by Pablo Dobarro March 3, 2020, 15:12 (GMT) |
Fix hardness not resetting when using reset brush Just add it to the list or properties to reset from DNA_brush_defaults Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6992 |
Revision 4b2b5fe by Sybren A. Stüvel March 3, 2020, 14:34 (GMT) |
USD: Added support for exporting metaballs Metaballs are exported as evaluated polygonal mesh. USDExporterContext::depsgraph was made non-const to allow calling `BKE_mesh_new_from_object()`. The alternative was to make the depsgraph parameter of that function const, but that would be too intrusive as that would require even more functions to accept a const depsgraph pointer. |
Revision 453be9c by Sybren A. Stüvel March 3, 2020, 14:34 (GMT) |
Cleanup: USD, marked overridden function with `override` No functional changes. |
Revision c60e521 by Sybren A. Stüvel March 3, 2020, 14:34 (GMT) |
Cleanup: USD, removed unused code Removed an unused forward declaration. No functional changes. |
Revision 594945e by Sebastian Parborg March 3, 2020, 14:30 (GMT) |
Fix T71871: Quadriflow remesh operator don't stack operations Made an explicit call to the exec function be a blocking call and a call from invoke (or otherwise) be nonblocking. Reviewed By: Bastien Differential Revision: https://developer.blender.org/D7006 |
Revision 1ba4aa3 by Sebastian Parborg March 3, 2020, 14:30 (GMT) |
Remove the "use mesh curvature" option from quadriflow It sometimes caused the solver to get into an seemingly unrecoverable state and crash. Therefore I will disable this feature for now. |
Revision ed29ff9 by Howard Trickey March 3, 2020, 13:41 (GMT) |
Fix delaunay triangulation, bad indices for output faces. If there were merged vertices, sometimes the output faces had wrong vertex indices. Added a test for this, and fixed. |
Revision 40343a7 by Jeroen Bakker March 3, 2020, 11:35 (GMT) |
Revert "Fix T74110: EEVEE Shadow Pass" This reverts commit 403bb357ae2b1d2561a0d77c96035ba54c197cbd. The old implementation matches cycles closer. See T74378 |
Revision ce2dc6e by Campbell Barton March 3, 2020, 11:23 (GMT) |
Cleanup: formatting, spelling |
Revision 582205c by Sergey Sharybin March 3, 2020, 11:01 (GMT) |
Subdiv: Fix/Workaround for surface partial derivatives Both partial derivatives were evaluated to 0 for a special vertex on Suzanne model: this is happening on a vertex where two adjacent faces with 2 common edges are connected (in the nose of Suzanne). This was breaking multires in this point since tangent matrix is all zeroes, and hence no displacement can be applied in that vertex. |
Revision b454a12 by Philipp Oeser March 3, 2020, 09:01 (GMT) |
Separate operators (mesh/curve/armature/gpencil): take user preferences into account for duplicating actions Previously actions remained linked after duplication, now this is based on the User Preferences (PreferencesEdit.use_duplicate_action). note: default is ON here, so this changes default behavior of separate operators. First intuition was to respect _all_ preferences here (e.g. also duplicating materials if chosen in the User Preferences) but after consideration this is probably not what the User would expect from such 'modeling' opertions (e.g. separate by loose parts resulting in possibly many duplicate materials) Fixes T71038 Maniphest Tasks: T71038 Differential Revision: https://developer.blender.org/D6120 |
Revision ee70349 by Philipp Oeser March 3, 2020, 08:48 (GMT) |
Fix bone envelopes displaying wrong when armature is scaled Object Scale was not taken into account. This lead to reports like T74247 where the user scaled the envelope distance and radii to the supposedly right values inthe viewport, but these were actually 'wrong' under the hood. Assigning weights from bone envelopes seemed like it would fail, but this code would actually take the armature scaling into account when checking envelope distance and weight. ref T74247 Maniphest Tasks: T74247 Differential Revision: https://developer.blender.org/D6964 |
Revision d6fd092 by Brecht Van Lommel March 3, 2020, 08:29 (GMT) |
Fix T74375: grid levels theme preference reset to default |
Revision 73bd0ef by Campbell Barton March 3, 2020, 05:53 (GMT) |
Fix dope sheet (Mask mode) keyframe editing not image/clip views Every key-frame edit was updating all grease pencil & mask data-blocks. Change the logic to only update edited data-blocks. |
March 3, 2020, 04:50 (GMT) |
Fix T74292: Dope sheet (Mask mode) keyframe editing misses update |
Revision 7a87592 by Germano Cavalcante March 3, 2020, 03:40 (GMT) |
Cleanup: Use a utility function to obtain the bvh_cache |
Revision 29716ab by Germano Cavalcante March 3, 2020, 03:20 (GMT) |
Missed in the last commit |
Revision 3e1aa6c by Germano Cavalcante March 3, 2020, 03:08 (GMT) |
Transform Snap: Clear 'SnapObjectData' after changes in the geometry Differential Revision: https://developer.blender.org/D6927 |
Revision a976fe4 by Germano Cavalcante March 3, 2020, 01:12 (GMT) |
Revert "Transform Snap: Clear 'SnapObjectData' after changes in the geometry" This reverts commit fe7c4fb4a2d5d48555ebb9178fd5e7a8c1ace1ee. It does not work because `mesh_eval_cage` and `mesh_eval_final` always is `NULL` in this case. |
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