Revision c549a9d by Campbell Barton March 3, 2020, 00:14 (GMT) |
Fix error parsing XDG path values Own error in recent changes to parsing. |
Revision fe7c4fb by Germano Cavalcante March 2, 2020, 23:59 (GMT) |
Transform Snap: Clear 'SnapObjectData' after changes in the geometry Differential Revision: https://developer.blender.org/D6927 |
Revision 5a77748 by Germano Cavalcante March 2, 2020, 21:44 (GMT) |
Fix T74377: Weld Modifier destroys vertex groups Differential Revision: https://developer.blender.org/D6997 |
Revision 98c74c6 by Ray molenkamp March 2, 2020, 19:42 (GMT) |
Fix: Excessive (re)builds of subprojects Recent refactor external dependencies handling (D6642) improperly linked all library dependencies with public linkage rather than interface linkage. Causing excessive (re)builds of subprojects when not needed. This patch restores the interface linkage. Reviewed By: brecht sergey Differential Revision: https://developer.blender.org/D6983 |
March 2, 2020, 15:35 (GMT) |
Cycles: add Progressive Multi-Jitter sampling pattern This sampling pattern is particularly suited to adaptive sampling, and will be used for that upcoming feature. Based on "Progressive Multi-Jittered Sample Sequences" by Per Christensen, Andrew Kensler and Charlie Kilpatrick. Ref D4686 |
March 2, 2020, 15:07 (GMT) |
Cleanup: Use generics properties for arrow keys navigation (walk-select) This patch refactors arrow keys navigation to move properties and enum to generic ED_select_utils.h and property to WM_operator_properties_select_walk_direction() No functional change Reviewed By: Julian Eisel Differential Revision: https://developer.blender.org/D4771 |
Revision 51bce18 by Jacques Lucke March 2, 2020, 14:34 (GMT) |
Cleanup: make blf header work in C++ |
Revision f48b468 by Jacques Lucke March 2, 2020, 14:29 (GMT) |
Cleanup: make remaining gpu headers work in C++ |
Revision 360443a by Philipp Oeser March 2, 2020, 14:21 (GMT) |
Fix T74278: Light, Image Object, and Compositor Backdrop Viewer Node gizmos are too big Caused by rB9cac5fa681c5 which fixed the handles for the camera border gizmo (being much too small)-- which in turn was broken by rB98e4fbc7cc9e. Camera border gizmo sets up its matrix_space a bit differently [this is why we are getting very small values in gizmo_calc_rect_view_scale -- needs more investigation], but instead of breaking it for Light, Image and Compositor Backdrop, lets just compensate by scaling the Camera Border Gizmo for now. Maniphest Tasks: T74278 Differential Revision: https://developer.blender.org/D6991 |
Revision d8198b2 by Jacques Lucke March 2, 2020, 14:20 (GMT) |
Cleanup: make remaining imbuf headers work in C++ |
Revision 680b70f by Jacques Lucke March 2, 2020, 14:09 (GMT) |
Cleanup: make remaining editor include headers work in C++ |
Revision 5de56f9 by Jacques Lucke March 2, 2020, 14:07 (GMT) |
Cleanup: make remaining blenkernel headers work in C++ |
Revision cf93b65 by Jacques Lucke March 2, 2020, 14:05 (GMT) |
Cleanup: make remaining blenlib headers work in C++ Differential Revision: https://developer.blender.org/D6988 Reviewers: brecht |
March 2, 2020, 14:02 (GMT) |
Fix T65568: sewing and self collision issue As explained in T65568 by @LucaRood, the self collision system should exclude triangles that are connected by sewing springs. Differential Revision: https://developer.blender.org/D6911 |
Revision 1648a79 by Sebastian Parborg March 2, 2020, 14:02 (GMT) |
Fix T74295: Cloth + Internal springs crashes on a non-polygonal geometry Added check to see if the mesh has any polygons at all. If there are no polygons, the bvh tree data will consist of null pointers, so skip internal springs if this is the case. |
Revision 9c4523b by Germano Cavalcante March 2, 2020, 13:33 (GMT) |
Fix crash when compiling renderpass shader on some AMD drivers Differential Revision: https://developer.blender.org/D6959 |
Revision 847c091 by Charlie Jolly March 2, 2020, 12:49 (GMT) |
Shading: Add invert option to Vector Rotate Node Checkbox to invert rotation angle, suggested by @simonthommes Differential Revision: https://developer.blender.org/D6932 |
Revision 493c990 by Jeroen Bakker March 2, 2020, 12:47 (GMT) |
Fix T74362: Material Preview Assert When using Material Previews not all uniform blocks were filled. This patch will add the renderpass_block when drawing the background. Note that I wasn't able to reproduce the issue on my system, but according the the backtrace it most likely solves the issue. I let the reporter test. |
Revision 6fa4581 by Richard Antalik March 2, 2020, 12:16 (GMT) |
Fix T74334: VSE can't import multiple movie files Add `directory` RNA property to add operators. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6986 |
Revision bd25df3 by Bastien Montagne March 2, 2020, 11:05 (GMT) |
Fix T74335: Text.use_module "Online Manual" leads to TextCurve pages. |
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