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Git "soc-2019-npr" branch commits.
Page: 139 / 226
February 9, 2018, 06:32 (GMT)
More compile Fixes for object->mode refactor TODO: I've come across some rather fishy-looking code in a few places that will need more careful review later * gpencil-select.c - 1181 * object_edit.c - 1596 * view3d_select.c - 1626 * undo.c - 230
February 8, 2018, 15:31 (GMT)
Cleanup: Rename variables
February 8, 2018, 15:08 (GMT)
WIP: Initial commit to use zdepth render data Still not tested (branch is broken), but this commit is to keep log of the changes.
February 8, 2018, 14:25 (GMT)
Compile Fix: ob->mode lookups
February 8, 2018, 14:17 (GMT)
Compile Fix: Fixes for the mode toggle operators
* Changed ob->mode / ob->restore_mode to
workspace->object_mode_restore / workspace->object_mode
* BKE_workspace_object_mode_set() got removed.
From the changes in rna_wm.c in (
345c6298e995ea618c34282ba6d7ab5af032f191 )
it looks like this is all we still need to do now.
However, this will need to be reviewed more carefully later.
For now, this will do!
February 8, 2018, 11:20 (GMT)
Compile Fix: Use proper flag for tagging temporary datablocks created for drawing only
February 8, 2018, 10:47 (GMT)
Merge branch 'blender2.8' into greasepencil-object
February 8, 2018, 10:43 (GMT)
WIP: Temporary hack to get something showing up when using GP in 2D editors for annotations Temporary restoration of init_palettes() for the non-2D case. Ultimately, this will not remain, but we need to retain support for this until the drawing code is sorted out.
February 8, 2018, 10:07 (GMT)
Fix render pixel size The calculation must be equal to the viewport, because using the camera pixel size, the result is not correct.
February 8, 2018, 03:16 (GMT)
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/space_outliner/outliner_draw.c
February 8, 2018, 03:13 (GMT)
Fix: Data-Blocks view in Outliner no longer displayed property values, making it semi-useless
Partially revert
efe1af3d11a930b539718cc566049f07316427ff The offending commit over-zealously removed the datablocks viewer case
as well, when only the condition needed to be modified.
February 8, 2018, 03:09 (GMT)
Cleanup - Use builtin function for clarity
February 8, 2018, 02:46 (GMT)
Fix crashes trying to draw GP strokes in 2D editors Currently nothing appears when you try to draw still, but at least it won't crash.
February 8, 2018, 01:54 (GMT)
Cleanup * Reduce number of extra/excess layout.row() elements with a single item * Simplify logic (redundant check)
February 7, 2018, 18:41 (GMT)
Try to fix pixsize in render mode Still the pixsize is not working becaus ethe values are not valid.
February 7, 2018, 17:18 (GMT)
WIP: More work on render Now get a result, but still the stroke is missing and replace any other render image.
February 7, 2018, 15:58 (GMT)
WIP: Initial steps to define render to image functions This commit is to put in place all components of the render, but still not working and only enabled in debug mode.
February 7, 2018, 15:32 (GMT)
Calculate zdepth relative to camera plane if rv3d is null If the viewport is not available, RegionView3D is null, so to calculate the z-depth must use the camera plane. This is a preliminary step to integrate render (F12)
February 7, 2018, 13:12 (GMT)
Disable grease pencil paper in render mode This is a preliminary step to integrate render (F12)
February 7, 2018, 10:07 (GMT)
Merge branch 'blender2.8' into greasepencil-object