Revision 7997646 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:58 (GMT) |
Correction to last fix |
Revision 0ed5605 by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:58 (GMT) |
Revision 76e8dca by Campbell Barton / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:58 (GMT) |
Fix T52396: Crash loading template w/o config dir |
Revision 73cdf00 by Joshua Leung / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:57 (GMT) |
Revision ecdb16d by Dalai Felinto / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:57 (GMT) |
Increase max/min frame range to over a million For some specific pipelines (e.g., holographic rendering) you can easily need over a million frames (1k * 1k view angles). It seems a corner case, but there is no real reason not to allow users doing that. That said we do loose subframe precision in the highest frame range. Which can affect motionblur. The current maximum sub-frame precision we have is 16. While the previous limit of 500k frames has a precision of 32. Thanks to Campbell Barton for the help here. To be backported to 2.79 |
Revision 022b967 by Joerg Mueller / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:57 (GMT) |
Fix T52472: VSE Audio Volume not set immediately Audio mixing is done with volume interpolation. A new handle started at volume 1, now starting at volume 0 for a smooth fade in. |
Revision e9ca9dd by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52588: Shape key value driver variables of duplicated object sets refer to old objects. Regression since 2.78, to be backported to 2.79. |
Revision 82a6889 by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52498: Deleting force field doesn't remove "Surface" from modifier stack. Logic in `ED_object_check_force_modifiers` was inconsistent between add and remove modifier cases. Should be safe enough for 2.79. |
Revision a521392 by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52478: Error report "Shrinkwrap: out of memory" on invisible target. Shrinkwrap must check it does have valid target data. Safe for 2.79 release. |
Revision 42760d9 by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52538: Outliner crash when displaying groups and using Show Active on editmode bone not in any groups There's no guaranty that given ID is found in current outliner tree... Safe for 2.79, though not a regression. |
Revision 6f4a0c2 by Lukas Stockner / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Cycles: Mark pixels with negative values as outliers If a pixel has negative components, something already went wrong, so the best option is to just ignore it. Should be good for 2.79. |
Revision fc26280 by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52481: After making all local, local proxies of linked data get broken after file save and reload. Issue was nasty hidden one, the dual status (mix of local and linked) of proxies striking again. Here, remapping process was considering obdata pointer of proxies as indirect usage, hence clearing the 'LIB_TAG_EXTERN' of obdata pointer. That would make savetoblend code not store any 'lib placeholder' for obdata data-block, which was hence lost on next file read. Another (probably better) solution here would be to actually consider obdata of proxies are fully indirect usage, and simply reassign proxies from their linked object's obdata on file read... However, that change shall be safer for now, probably good for 2.79 too. |
Revision 75e392a by Sergey Sharybin / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Cycles: Fix stack overflow during traversal caused by floating overflow Would be nice to be able to catch this with assert as well, will see what would be the best way to do this/. Need to verify with Mai that this solves crash for her and maybe consider porting this to 2.79. |
Revision 6825439 by Sergey Sharybin / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T51805: Overlapping volumes renders incorrect on AMD GPU We need to make sure we can store all volume closures for all objects in volume stack. This is a bit tricky to detect what would be the "nestness" level of volumes so for now use maximum possible stack depth. Might cause some slowdown, but better to give reliable render output than to fail quickly. Should be safe for 2.79 after extra eyes. |
Revision f2aa9be by Sergey Sharybin / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:56 (GMT) |
Fix T52218: Missing update when reconnecting node If node was connected to output, we tag tree for update no matter where the node was re-plugged to. Should be safe for 2.79. |
Revision 8cb2170 by Thomas Beck / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:55 (GMT) |
Fix T52466: Silence search for button_context menu type. We were showing "search for unknown menutype WM_MT_button_context" messages in terminal which were not helpful for users, so now they are disabled. To be backported to 2.79 |
Revision 9997f5c by Sergey Sharybin / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:55 (GMT) |
Fix threading conflict when doing Cycles background render It is possible to have same image used multiple times at different frames, which means we can not free it's buffers without any guard. From quick tests this seems to be doing what it is supposed to. Need more testing and port this to 2.79. |
Revision 63e21e7 by Sergey Sharybin / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:55 (GMT) |
Fix T52454: Crash in DEG_graph_on_visible_update when activating scene layer Most likely needs in 2.79 final release. |
Revision dd84324 by Brecht Van Lommel / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:55 (GMT) |
Fix T52473: blender internal Fresnel and Layer Weight only work with linked normal. Please backport this to 2.79. |
Revision d2f20ae by Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 10:55 (GMT) |
Fix T52439: Crash after adjusting lenght of hair particles. Regression from rBfed853ea78221, calling this inside thread worker was not really good idea anyway, and we already have all the code we need in pre-threading init function, was just disabled for vertex particles before. To be backported to 2.79. |
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