Blender Git Commits

Blender Git "temp-greasepencil-vfx" branch commits.

Page: 38 / 145

April 13, 2018, 14:05 (GMT)
Fix parameter list errors after merge
April 13, 2018, 13:54 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/blenloader/intern/readfile.c
April 12, 2018, 15:33 (GMT)
Fix compiler warning
April 12, 2018, 15:08 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 12, 2018, 15:03 (GMT)
Fix wrong color pointers for old files

Some files created for Hero during development had wrong color pointers. This fix this error and avoid a segment fault.
April 12, 2018, 14:20 (GMT)
Fix compiler error after merge
April 12, 2018, 08:04 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 11, 2018, 07:01 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 10, 2018, 11:47 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 10, 2018, 08:54 (GMT)
Fix transform center after merge

This code fix the error of rotation center calculation, but need a review to check if this is the best way to do it.

I commit the change while we check other solutions to be sure we have a correct rotation function.
April 10, 2018, 07:39 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/editors/transform/transform.c
April 9, 2018, 08:17 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 9, 2018, 08:16 (GMT)
Fix error drawing in 2D editors

The UV calculation is only valid for 3D view.
April 8, 2018, 14:52 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 8, 2018, 10:02 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 8, 2018, 09:21 (GMT)
Refactor to reduce number of textures and framebuffers used
April 7, 2018, 14:10 (GMT)
Fix memory error for duplicated objects when exit

When duplicate an object, the batch cache was pointing to the original address and when close Blender, the pointer was invalid.
April 7, 2018, 09:38 (GMT)
Merge branch 'blender2.8' into greasepencil-object
April 7, 2018, 09:37 (GMT)
Revert antialiasing commit

The antialiasing was not working because the final image in default framebuffer is not used to calculate the AA pixels, so this double antialiasing was only adding drawing time.

We need to find a way to mix the grease pencil with the current default framebuffer with antialiasing.
April 6, 2018, 14:17 (GMT)
Cleanup: Remove unused code
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021