MiikaHweb Blog -> Blender (Page 6)
Blender Builds section updated
Jun-20-2010 0 CommentsBlender Builds section has been changed by replacing 32-bit GCC/MinGW compiled Blender builds with a Visual C++ build.
This is done to improve build stability and bugs caused by MinGW compiler. It's also easier to update only one 32-bit version instead of two.
Sintel and Iron Sky trailers released
May-14-2010 0 CommentsBlender Foundation released a new trailer of it's upcoming short Sintel. It's made using Blender and other open source software.
Sintel runtime is about 12 minutes and it will be free to download when it's released. Previous short movies by Blender Foundation are Elephants Dream (2006) and Big Buck Bunny (2008).
You can download the trailer in 1080p resolution at Blender site.
Also the Finnish company behind Star Wreck movie series: Energia Productions, have released a trailer from their upcoming full length movie Iron Sky.
Blender fire tutorial is here
May-10-2010 0 CommentsI have finished my fire tutorial for Blender 2.5. It took a bit longer than I thought but here it is. There is also a smoke tutorial coming soon.
Anyways, check it out here : Creating realistic fire in Blender 2.5
Blender smoke + fire tutorial on the way
May-03-2010 0 CommentsThere is two new tutorials coming soon: Introduction to Blender smoke simulator and making realistic fire in Blender.
Here is a short animation made from one of my fire tutorial sample *.blend files. Mancandy - the master of fire.
Blender smoke update: domain border collisions
Mar-17-2010 0 CommentsI just finished a new feature for Blender smoke simulator: a possibility to change how smoke collides with domain borders.
The old system let smoke go through top and bottom sides of the domain but not the "walls". That caused some problems when using strong horizontal wind.
Now it's also possible to make the smoke to not collide any side or to collide with every side of the domain.
Update:
Added a possibility to change "Initial Velocity" multiplier.
Updated code patch can be downloaded here: smoke_collision_patch2_rev29368.patch
I have also updated my Blender Builds to use this patch.
Blender 2.5 Alpha 1 Released
Feb-20-2010 0 CommentsA new Blender testing release 2.5 Alpha1 was released today.
To find out what is new in this release compared to the stable version (2.49) check out Release Logs on Blender site.
Alpha 1 can be downloaded from Blender official site. Alternatively you can download a recent SVN 27027 from MiikaHweb Blender Builds -section.
Smoke patch is now in Blender SVN
Jan-25-2010 1 CommentMy smoke simulator patch is now in Blender SVN. (Rev 26250)
Most visible changes in that patch are better support for multicore processors (OpenMP), more simulator related textures and a possibility to pass emitter particle's velocity to the smoke.
Category:Blender, Development
Tags: Blender, Smoke, Patch
Smoke patch v3 released
Jan-15-2010 0 CommentsI just added a new version of smoke patch.
It's now possible to use smoke velocity as a texture and to change smoke cache compression method. (Light compression is recommended due to better performance.)
Downloads:
Precompiled builds
Patch file
Smoke patch changelogs: smoke_changes.txt
Category:Blender, Development
Tags: Blender, Smoke, Patch
Using smoke heat as a texture
Jan-03-2010 0 CommentsI just finished a Blender patch that allows using smoke heat as a texture. This might be useful in several temperature dependant simulations and it also allows faking some kind of multicolored smoke.
Here's a test video of two smoke flows with different heat values being colored by the heat.
I'll update Blender builds -section and add a patch later today.
Smoke Explosion
Nov-26-2009 0 CommentsA new Blender animation added to Videos section : Smoke Explosion.
It is made using the new Blender 2.5 smoke simulator and some tricks with the material. ;p