Revision 9f35ef2 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 27, 2019, 14:21 (GMT) |
LANPR: Collection visibility flags should be visible in all engines. |
Revision aa4ff9e by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 27, 2019, 14:09 (GMT) |
LANPR: Fixing CollectionLANRP file r/w. |
November 27, 2019, 14:04 (GMT) |
Cleanup: move space text vars into a runtime struct Also use more descriptive names. |
November 27, 2019, 14:01 (GMT) |
Fix T30941: Add cloth air pressure simulation This adds some basic simulation of internal air pressure inside of closed cloth mesh objects. Reviewed By: Jacques Lucke Differential Revision: https://developer.blender.org/D5473 |
November 27, 2019, 13:56 (GMT) |
Cleanup: Code readability/simplicity |
November 27, 2019, 13:56 (GMT) |
Overlay Engine: Fix armature shape always transparent |
November 27, 2019, 13:56 (GMT) |
Overlay Engine: Wireframe: Fix wireframe overlay on top of infront objects |
Revision 5fd9fa8 by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-remap-history, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) November 27, 2019, 13:46 (GMT) |
Merge branch 'master' into undo-experiments |
Revision 49c3eb8 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 27, 2019, 13:42 (GMT) |
replace virtual with inlined tree |
Revision 1e801df by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 27, 2019, 13:10 (GMT) |
LANPR: Use pointer to save collection LANPR config. |
November 27, 2019, 13:00 (GMT) |
Overlay Engine: Fix Paint overlays disapearing because of TAA |
Revision f8384c0 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 27, 2019, 11:41 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-review |
November 27, 2019, 11:26 (GMT) |
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr |
November 27, 2019, 11:24 (GMT) |
Merge branch 'temp-openxr-buildstuff' into temp-openxr-directx |
November 27, 2019, 11:21 (GMT) |
Merge branch 'master' into temp-openxr-buildstuff |
November 27, 2019, 11:19 (GMT) |
Clean/Fix remaining cases of props assignments in resgistrable structs def. We still had a few deprecated assignements of `bpy.props.xxx` to class members in our API documentation and one of our py tests. Annotations are to be used now. Also remove the section about `register_module` utils, this has been removed in 2.8. Fix T71877: Python API overview sample code warning: class MyMaterialProps contains a property which should be an annotation! Fix T71876: Python API overview references old bpy.utils.register_module function |
November 27, 2019, 11:01 (GMT) |
Fix T71864: Broken 'Select' > 'More' in face mode in UV Editor Caused by rBeead6a604602. Above commit didnt account for different element types being tagged (face select mode tagged faces, others tagged loops) and always flushed from loops. Now restore to flush from faces if we are in face select mode. Maniphest Tasks: T71864 Differential Revision: https://developer.blender.org/D6315 |
November 27, 2019, 10:39 (GMT) |
Mantaflow: Cleaned up extern C in implementation file No need to duplicate it, it is already declared in header file |
November 27, 2019, 10:31 (GMT) |
Merge branch 'master' into greasepencil-object |
November 27, 2019, 10:29 (GMT) |
Avoid Brush user count increase when duplicates the Brush When you create a new Brush, the user count is `2` (caller and fake user). The problem is when you duplicate a Brush, the user count grows to `3` and this is not correct, because is a new brush. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D6310 |
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