April 25, 2019, 16:19 (GMT) |
Cleanup: remove unneeded screen_refresh_headersizes screen_geom_vertices_scale already checks if areas are too small for header. And header size will be set in region_rect_recursive from ED_area_initialize. Differential Revision: https://developer.blender.org/D4711 |
April 25, 2019, 16:19 (GMT) |
Fix small outliner drawing performance regression Differential Revision: https://developer.blender.org/D4712 |
April 25, 2019, 16:19 (GMT) |
UI: hide redundant menu separators automatically Differential Revision: https://developer.blender.org/D4682 |
April 25, 2019, 15:27 (GMT) |
DRW: Use culling when selecting The culing still seems to be off but at least it is enabled now. |
April 25, 2019, 15:27 (GMT) |
DRW: Cleanup: use iter_flag const for readability |
Revision abfd340 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) April 25, 2019, 15:22 (GMT) |
Merge branch 'master' into greasepencil-object |
April 25, 2019, 15:11 (GMT) |
Fix T63846: In Orthographic View, unconfirmed Grease Pencil strokes do not appear in front of Reference Images In orthographic, the z-depth was wrong. |
April 25, 2019, 14:31 (GMT) |
Cleanup: remove verbose debug print |
April 25, 2019, 14:07 (GMT) |
Tracking Pie Menus for Blender 2.8 This patch adds 4 pie menus to space_clip.py, as discussed in T57912. Differential Revision: https://developer.blender.org/D4284 |
April 25, 2019, 13:23 (GMT) |
Sequencer: use Alpha Over blend mode by default Reviewers: ISS, brecht Differential Revision: https://developer.blender.org/D4737 |
April 25, 2019, 13:08 (GMT) |
Industry Compat Keymap: Support box select for more tools with gizmos -Extrude Region -Spin & Spin Duplicates -Shear Again, MMB is used here to execute the tool outside the gizmo perpendicular to the view |
April 25, 2019, 12:31 (GMT) |
Merge branch 'blender2.7' |
April 25, 2019, 12:29 (GMT) |
Fix T63494: linked scenes missing from sequencer Add > Scene menu Differential Revision: https://developer.blender.org/D4674 |
April 25, 2019, 12:29 (GMT) |
Fix inconsistent collection/object hide icon brightness in outliner Differential Revision: https://developer.blender.org/D4679 |
April 25, 2019, 12:29 (GMT) |
GHOST: remove OpenGL depth buffer, remove code for other unused buffers Viewport drawing has moved to offscreen buffers, and we no longer need to have depth, stencil, aa samples, sRGB buffers as part of the window. So all that code is removed now. The depth buffer was the only one still being allocated, its removal save a bit of memory. Code by Germano and Brecht. Differential Revision: https://developer.blender.org/D4708 |
April 25, 2019, 12:29 (GMT) |
Fix T63344: broken topology after sculpting with clay strips brush Differential Revision: https://developer.blender.org/D4710 |
April 25, 2019, 12:29 (GMT) |
Fix T63859: outdated info editor description Contributed by EitanSomething. Differential Revision: https://developer.blender.org/D4735 |
April 25, 2019, 12:12 (GMT) |
Industry Compat Keymap: Support box selecting while the transform tools are active Similar to many apps: - Use left click and drag to box select - Hold modifiers like Ctrl and Shift to remove or expand selections - Use MMB-drag to use the tool outside of the gizmo area In the future it would be nice if the transform tools would have this increased flexibility built-in so you could configure it more easily, but this setup seems to at least make it do the most commonly useful thing by default. |
April 25, 2019, 12:05 (GMT) |
Fix for Cycles UV adaptive subdivision after float2 changes. Differential Revision: https://developer.blender.org/D4717 |
April 25, 2019, 10:13 (GMT) |
Fix T63524: crash selecting an object in texture coordinate node Using mat4 in a uniform buffer object was not properly supported. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021