Blender Git Commit Log

All Blender Git commits.

Page: 1054 / 8462

December 11, 2020, 16:37 (GMT)
Cleanup: compiler warnings

If you mark one function as override in a class, all must be marked.
December 11, 2020, 16:28 (GMT)
Trackpad: Fix wrong scroll deltas on Retina

Scale Mac trackpad scrolling changes by pixel size of output device.

Differential Revision: https://developer.blender.org/D9723

Reviewed by Brecht Van Lommel
December 11, 2020, 16:18 (GMT)
Experimental: add B-Bone lengthwise scaling options.

- Lengthwise scale factors in addition to X and Y.
- Option to multiply ease by the length scale.
- Option to actually apply Y scale to segments (for backward compat).
December 11, 2020, 15:48 (GMT)
Disable progress sampling for cySample

For now this matches the native approach.
December 11, 2020, 15:46 (GMT)
GPencil: Change CMake include to singular

December 11, 2020, 15:41 (GMT)
GPencil: Fix CMake typo error

December 11, 2020, 15:38 (GMT)
Fix memleak on tiling
December 11, 2020, 15:35 (GMT)
UI: Consistent Range Descriptions

Unifying range descriptions as a value 'to' a value.

Differential Revision: https://developer.blender.org/D9771

Reviewed by Julian Eisel
December 11, 2020, 15:20 (GMT)
Refactor/extend BKE API to get special user directories

The previous `BKE_appdir_folder_default()` was confusing, it would return the
home directory on Linux and macOS, but the Documents directory on Windows.
Plus, for the Asset Browser, we want to use the Documents directory for the
default asset library on all platforms.
This attempts to clean up the API to avoid confusion, while adding the newly
needed functionality.

* `BKE_appdir_folder_default()` should behave as before, but the implementation
changed:
** Removes apparently incorrect usage of `XDG_DOCUMENTS_DIR` on Unix systems -
this seems to be a config file variable, not an environment variable. Always
use `$HOME` instead, which this ended up using anyway.
** On Windows it doesn't attempt to use `%HOME%` anymore and gets the Documents
directory directly.
* Add `BKE_appdir_folder_home()` to gives the top-level user directory on all
platforms.
* Add `BKE_appdir_folder_documents()` to always get the user documents
directory on all platforms.

There should be no user noticable behavior change.

Differential Revision: https://developer.blender.org/D9800

Reviewed by: Brecht Van Lommel
December 11, 2020, 15:20 (GMT)
Ghost: Support queries for special user directories (desktop, documents, etc.)

When we had to get special user directories, we'd usually do it in varying,
rather ad-hoc ways. It would be done with a bunch of `#ifdef`s for the
different operating systems. Also, some of the used Win32 functions were legacy
ones and the API docs recommend using newer ones.
Further, seems `BKE_appdir_folder_default()` used `XDG_DOCUMENTS_DIR` wrong.
It's not supposed to be an environment variable but a value inside a config
file.

This adds the platform dependent logic to Ghost, so we can abstract it away
nicely using the `GHOST_ISystemPaths` interface. Getting the desktop directory
for example can now easily be done with:
`GHOST_getUserSpecialDir(GHOST_kUserSpecialDirDesktop).`

For now I added the logic for desktop, documents, downloads, videos, images and
music directories, even though we only use the Documents one. We can extend/
change this as needed, it's easy to do now.
On Windows and macOS, it uses pretty much the same way to access the
directories as elsewhere already. On Linux, it uses the `xdg-user-dir` command
that seems to be available by default on most Linux systems.

No functional changes. The new queries are not actually used yet.

Differential Revision: https://developer.blender.org/D9800

Reviewed by: Brecht Van Lommel
December 11, 2020, 14:57 (GMT)
Merge branch 'master' into greasepencil-object
December 11, 2020, 14:53 (GMT)
GPencil: Add Link support to Effects using Ctrl+L

The effects were not supported in this operator, but it was supported in the Outliner.

Differential Revision: https://developer.blender.org/D9824
December 11, 2020, 14:32 (GMT)
Fix T82881: Paint mask 'deselect on nothing' missed viewport update

Was failing for weightpaint and vertexpaint.

Selection flags were actually changed, but the update in the viewport
wasnt immediate, leading to confusion when the update happened later
(e.g. when using the weight gradient tool as done in the report).

We need to tag ID_RECALC_SELECT and send ND_SELECT notifier here. This
could be done explicitly, but there is also existing functionality
available that does this.
Note: the way updates happen for paintfaces vs. paintverts looks a bit
inconsistent (so this could be part of a later cleanup commit)

Maniphest Tasks: T82881

Differential Revision: https://developer.blender.org/D9631
Revision 7c8e013 by Thomas Beck (master)
December 11, 2020, 13:11 (GMT)
UI: Correct help text in the Parent panel

Tracking Axis and Up Axis were still referring to duplis (DupliFrame) - changed it to be in line with Aaron's info about them in our manual
December 11, 2020, 12:24 (GMT)
Cycles: Add CPU+GPU rendering support with OptiX

Adds support for building multiple BVH types in order to support using both CPU and OptiX
devices for rendering simultaneously. Primitive packing for Embree and OptiX is now
standalone, so it only needs to be run once and can be shared between the two. Additionally,
BVH building was made a device call, so that each device backend can decide how to
perform the building. The multi-device for instance creates a special multi-BVH that holds
references to several sub-BVHs, one for each sub-device.

Reviewed By: brecht, kevindietrich

Differential Revision: https://developer.blender.org/D9718
December 11, 2020, 11:42 (GMT)
Using cyHeap for own solution

This is a temporary solution to isolate the difference between
cyHeap and BLI_heap
December 11, 2020, 11:29 (GMT)
Remove pow2 "followed" by sqrt
December 11, 2020, 11:21 (GMT)
Fix critical bug

The function was weighting the wrong point
December 11, 2020, 11:08 (GMT)
Silence warnings in cyHeap.h
December 11, 2020, 11:05 (GMT)
Remove template from cyHeap.h
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021