Revision 75a92d4 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 18:13 (GMT) |
Geometry Nodes: new Join node This node creates a new geometry based on two incoming geometries. In the future the node ui can be extended to support more than two inputs. The output geometry will have all the attributes of the inputs. If both inputs have non-matching set of attributes, missing data is either interpolated, type cast or zeroed. Ref T82786. |
Revision d84bf96 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 18:05 (GMT) |
Geometry Nodes: improve geometry component * It now knows its own component type. * Add virtual method to check if the component is empty. * Add virtual methods to find all attribute names. * Support adding existing components to a geometry set. |
Revision 02d61fa by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 18:02 (GMT) |
Geometry Nodes: disable random attribute node when name is empty |
Revision 84896bb by Germano Cavalcante November 23, 2020, 18:02 (GMT) |
Limit this feature to Move, Rotate and Resize modes |
Revision 2c15364 by Germano Cavalcante November 23, 2020, 17:55 (GMT) |
Rename "Edit Snap With" to "Edit Snap Point" |
Revision 31946bb by Germano Cavalcante November 23, 2020, 17:55 (GMT) |
Fix: Scale operation and statusbar, Enable multi snappoints and snap inversion |
Revision 45a2ee6 by Germano Cavalcante November 23, 2020, 17:55 (GMT) |
Remove multiple modes (always return the object to the initial position) |
Revision 448afd7 by Germano Cavalcante November 23, 2020, 17:55 (GMT) |
Enable modes according to the number of times the button is pressed |
Revision 685b329 by Germano Cavalcante November 23, 2020, 17:55 (GMT) |
Transform: New feature to set a custom 'Snap With' Ref T66484 Basically the idea is to use a modal keymap to change the current Base Point defined by `Snap With` by one that can be chosen through snapping. {F9170047} I prefer to avoid using any of the modifier buttons (Shift, Alt, Ctrl) as they can be used in the future to allow navigation during transform operations. So the shortcut chosen in this patch is the {key B}. Note: This feature is not enabled if the scene snap option is Incremental or grid. Maniphest Tasks: T66484 Differential Revision: https://developer.blender.org/D9415 # Conflicts: # source/tools |
November 23, 2020, 17:17 (GMT) |
GPencil: More cleanup |
November 23, 2020, 16:24 (GMT) |
GPencil: Fix typo error |
November 23, 2020, 16:17 (GMT) |
GPencil: Cleanup unused code |
November 23, 2020, 16:07 (GMT) |
GPencil: Fix crash when object is NULL |
Revision 7f4eb52 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 15:47 (GMT) |
Geometry Nodes: duplicate referenced data layers in attribute api |
November 23, 2020, 15:42 (GMT) |
Fix T82884: Cycles Compilation Error OpenCL/NanoVDB Recent changes introduced `acc` parameter into the texture read functions. When nanovdb isn't enabled this leads to compilation errors as the `acc` variable wasn't defined. OpenCL only compiles needed features what made it more prominent. Reviewed By: Patrick Mours Differential Revision: https://developer.blender.org/D9629 |
November 23, 2020, 15:36 (GMT) |
Cycles: Remove Compilation Warning ROCm 3.9 already defined `NULL`. This patch will first check if it was already defined to remove compilation warnings. NOTE: This doesn't add official support for ROCm as it still fails to render correctly (crashes with default cube). Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D9610 |
Revision 5c38de4 by Julian Eisel (asset-browser) November 23, 2020, 15:34 (GMT) |
Support reading all asset meta-data from external repositories When displaying a repository that is not the "Current File" one, we can now show all the meta-data of its assets in the UI. Editing is currently possible, but changes will be lost on reload of the repository. Editing should simply not be disabled for now. Note that this also works for custom properties. So assets can store custom properties, and the Asset Browser can show them, even if they are stored in an external repository. One important thing is that custom asset properties must not store pointers to other data-blocks, but the BPY should forbid this already for assets. Addresses T82860. |
Revision 967f763 by Julian Eisel (asset-browser) November 23, 2020, 15:26 (GMT) |
Fix Python error print when no asset file is active |
November 23, 2020, 14:56 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-io |
Revision 5e8bf23 by Antonio Vazquez (greasepencil-object) November 23, 2020, 14:55 (GMT) |
Merge branch 'master' into greasepencil-object |
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