Revision 3e146e3 by Germano Cavalcante November 17, 2020, 13:36 (GMT) |
Enable modes according to the number of times the button is pressed |
Revision f623b1a by Germano Cavalcante November 17, 2020, 13:36 (GMT) |
Transform: New feature to set a custom 'Snap With' Ref T66484 Basically the idea is to use a modal keymap to change the current Base Point defined by `Snap With` by one that can be chosen through snapping. {F9170047} I prefer to avoid using any of the modifier buttons (Shift, Alt, Ctrl) as they can be used in the future to allow navigation during transform operations. So the shortcut chosen in this patch is the {key B}. Note: This feature is not enabled if the scene snap option is Incremental or grid. Maniphest Tasks: T66484 Differential Revision: https://developer.blender.org/D9415 # Conflicts: # source/tools |
November 17, 2020, 13:27 (GMT) |
Merge branch 'blender-v2.91-release' |
November 17, 2020, 13:27 (GMT) |
Merge branch 'blender-v2.91-release' |
November 17, 2020, 13:27 (GMT) |
Merge branch 'blender-v2.91-release' |
November 17, 2020, 13:27 (GMT) |
Merge branch 'blender-v2.91-release' |
November 17, 2020, 13:25 (GMT) |
Fix T82637: pack UV islands fails with some non-manifold meshes Edges with 3 or more connected UV's caused UV pack to fail. Instead of using functions from uvedit_parametrizer.c which are intended specifically for ABF/LSCM unwrapping, use a simpler method for packing which stores arrays of BMesh faces. |
November 17, 2020, 13:20 (GMT) |
Still doesn't work, no bl_rna for IDProperties |
November 17, 2020, 13:02 (GMT) |
BMesh: support for comparing loops when calculating face-groups Add an optional callback to check source/destination loops for BM_mesh_calc_face_groups. This is needed so it can be used to calculate UV islands. |
November 17, 2020, 12:57 (GMT) |
BMesh: add UV face transform and minmax utility functions |
November 17, 2020, 12:57 (GMT) |
BLI_rect: add a float version of the 'pad' function |
November 17, 2020, 12:55 (GMT) |
simplify typed access |
November 17, 2020, 12:51 (GMT) |
cleanup |
November 17, 2020, 12:42 (GMT) |
cleanup naming |
November 17, 2020, 12:27 (GMT) |
cleanup |
November 17, 2020, 12:19 (GMT) |
Merge branch 'master' into cycles_procedural_api |
November 17, 2020, 12:12 (GMT) |
Merge branch 'blender-v2.91-release' |
November 17, 2020, 12:10 (GMT) |
Fix T82064: Add Image Clone tool to overlay engine The clone tool in the image editor can show a second texture on top of the image. This wasn't ported and now results into alpha and depth issues. This fix adds the clone tool drawing to the overlay engine. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D9352 |
November 17, 2020, 12:03 (GMT) |
Clang-tidy, fix bugprone-exception-escape. Remove redundant call to `ofstream::close()` from `~PSStrokeRenderer` and `~TextStrokeRenderer`. ofstream will be destructed automatically. - For `~Depsgraph`, `std::function`'s constructor can throw. - Passing throwing statements in the lambda will not be detected by clang-tidy. Fix these issues by using lambda as function argument. Reviewed By: sergey, sybren Differential Revision: https://developer.blender.org/D9497 |
November 17, 2020, 12:02 (GMT) |
Merge branch 'blender-v2.91-release' |
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