September 23, 2020, 03:06 (GMT) |
Fix outliner collection icon in light theme Ensure the theme colors are used for the collection icon when there are no color tags present, otherwise it draws completely black. |
Revision 78dc814 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 23, 2020, 02:32 (GMT) |
LineArt: Preview ranges and skipping in baking. |
Revision 03d50cd by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 23, 2020, 02:03 (GMT) |
LineArt: Compiler warning |
Revision d7fe06b by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 23, 2020, 01:19 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
September 22, 2020, 18:36 (GMT) |
Cleanup: Quiet unused variables warning |
September 22, 2020, 18:12 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
September 22, 2020, 18:12 (GMT) |
Merge branch 'master' into greasepencil-object |
September 22, 2020, 18:11 (GMT) |
GPencil: Improve default brush draw mode Mainly a UI adjustment, no functional changes To have the default mode in the advanced panel as separated option is not the best solution. Now, there is a pin option and when it is enabled, the brush keeps this mode. Differential Revision: https://developer.blender.org/D8974 |
Revision 4b51eb5 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) September 22, 2020, 16:10 (GMT) |
LineArt: revert to original object relation linking in modifier depsgraph. |
September 22, 2020, 15:48 (GMT) |
Merge branch 'asset-metadata' into asset-browser |
September 22, 2020, 15:47 (GMT) |
Fix build error after latest merge |
September 22, 2020, 15:43 (GMT) |
run clang format |
September 22, 2020, 15:41 (GMT) |
remove alembic code |
September 22, 2020, 15:34 (GMT) |
do not clear hair arrays when synchronizing |
September 22, 2020, 15:33 (GMT) |
Merge branch 'master' into asset-metadata |
September 22, 2020, 15:25 (GMT) |
fix for wrong assert |
September 22, 2020, 15:25 (GMT) |
fix for missing socket on the texture node |
September 22, 2020, 15:24 (GMT) |
cache the alembic objects, instead of retraversing the archive each frame |
September 22, 2020, 14:36 (GMT) |
Cleanup: use float3 instead of float4 for shadow, since w is never used Contributed by pembem22. Differential Revision: https://developer.blender.org/D8947 |
September 22, 2020, 14:28 (GMT) |
Fix Cycles SSS incorrect rendering of zero radius in green channel Thanks to pembem22 for finding the problem. Ref D8949 |
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