October 26, 2021, 16:03 (GMT) |
Fix: Assert on startup from incorrect float property min |
October 26, 2021, 15:53 (GMT) |
Fix T92505: previewing specific node outputs did not work anymore This was missing from my refactor in rB5bfe09df2244cb9de0b6554a378eecef77b1e75d. |
October 26, 2021, 15:44 (GMT) |
LineArt: Fix prop range for stroke_depth_offset. |
October 26, 2021, 15:44 (GMT) |
LineArt: Custom Camera Allows line art camera to be different from scene active camera, useful when baking multiple shots in different angle as well as for motion graphics effect. Reviewed By: Antonio Vazquez (antoniov) Differential Revision: https://developer.blender.org/D12047 |
October 26, 2021, 15:23 (GMT) |
GPencil: Fix problems after merge Some functions have changed and the icons was not displayed as expected. |
October 26, 2021, 15:02 (GMT) |
LineArt: Stroke offset towards camera. Allows the user to turn off in_front option for grease pencil object and offset strokes towards camera to allow depth interaction of the rest of the scene. Reviewed By: Antonio Vazquez (antoniov) Differential Revision: https://developer.blender.org/D12046 |
October 26, 2021, 14:55 (GMT) |
Merge branch 'master' into asset-greasepencil Conflicts: source/blender/blenkernel/intern/icons.cc |
October 26, 2021, 14:39 (GMT) |
Geometry Nodes: Add Brick Texture node Port brick shader node to GN Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12783 |
October 26, 2021, 14:35 (GMT) |
Cleanup: clang-format |
October 26, 2021, 14:22 (GMT) |
Cleanup: remove files that should not have been added in file renames |
October 26, 2021, 14:22 (GMT) |
Fix Cycles runtime GPU kernel compilation after recent refactor |
October 26, 2021, 14:20 (GMT) |
Add BKE_id_attribute_ensure to avoid creating multiple layers for the same attribute. |
October 26, 2021, 14:17 (GMT) |
Add a error return value for specifying error messages. |
October 26, 2021, 14:11 (GMT) |
Distance Scrambling for for Cycles X - Sobol version Cycles:Distance Scrambling for Cycles Sobol Sampler This option implements micro jittering an is based on the INRIA research paper [[ https://hal.inria.fr/hal-01325702/document | on micro jittering ]] and work by Lukas Stockner for implementing the scrambling distance. It works by controlling the correlation between pixels by either using a user supplied value or an adaptive algorithm to limit the maximum deviation of the sample values between pixels. This is a follow up of https://developer.blender.org/D12316 The PMJ version can be found here: https://developer.blender.org/D12511 Reviewed By: leesonw Differential Revision: https://developer.blender.org/D12318 |
October 26, 2021, 14:06 (GMT) |
Fix T92502: Position Pass broken The kernel was writing it for the first sample only, while the film accessor was thinking it needs to be filtered. |
October 26, 2021, 13:55 (GMT) |
Nodes: support transparency for link highlight color Node links that are connected to selected nodes are highlighted using the Wire Select theme color. Now it is possible to change the transparency of this color to allow the actual link color to be visible through the highlight (or to turn of the highlight entirely). Differential Revision: https://developer.blender.org/D12973 |
October 26, 2021, 13:41 (GMT) |
Merge branch 'master' into temp-abc-features |
October 26, 2021, 13:39 (GMT) |
Cleanup: skip unnecessary OIIO image setup when not using tiled render |
October 26, 2021, 13:39 (GMT) |
Cleanup: silence address sanitizer warning about NULL + 0 |
October 26, 2021, 13:38 (GMT) |
Cleanup: compiler warning when building without OpenSubdiv |
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Master Commits
MiikaHweb | 2003-2021