July 6, 2020, 13:09 (GMT) |
Fix T78608: Memory leak in Material properties: "Data from SCE". Caused by recent own refactor of cache presevation handling in readfile, EEVEE's lightcache are weird birds that can also be saved in .blend files, need a special handling for those 'persistent' caches... |
July 6, 2020, 13:07 (GMT) |
Cleanup: warning, spelling |
July 6, 2020, 13:07 (GMT) |
Docs: reference bl_rna_get_subclass_py instead of bl_rna_get_subclass bl_rna_get_subclass only works for Nodes at the moment. |
July 6, 2020, 12:53 (GMT) |
Fix alignment/size issue on ARM/RPi architecture Addresses 964305 from Debian bug tracker. |
July 6, 2020, 12:49 (GMT) |
Optimization: Don't compute the snap to face on the knife tool twice Both `knife_find_closest_vert` and `knife_find_closest_edge` call `knife_find_closest_face`. Thus, running the raycast twice and setting values like `kcd->curr.bmface` and `kcd->curr.is_space` repeatedly. So: - separate `knife_find_closest_face` from `knife_find_closest_vert` and `knife_find_closest_edge`. - rename `knife_find_closest_vert` to `knife_find_closest_vert_of_face` - rename `knife_find_closest_edge `to `knife_find_closest_edge_of_face`. - do not set parameters previously set. Differential Revision: https://developer.blender.org/D8198 |
July 6, 2020, 12:03 (GMT) |
Fix faces disappearing when AutoMerge & Split |
July 6, 2020, 11:23 (GMT) |
Fix UV select separate not refreshing the display |
July 6, 2020, 11:15 (GMT) |
UV: add rip region to toolbar |
July 6, 2020, 11:03 (GMT) |
Cleanup: spelling, comments |
July 6, 2020, 10:37 (GMT) |
Cleanup: rename namespace TimeIt to timeit According to our style guide, namespaces should have lower case names. |
July 6, 2020, 10:26 (GMT) |
Use short for tot_col: total materials in an object. |
July 6, 2020, 10:08 (GMT) |
Grammar fixes in comments. |
July 6, 2020, 08:56 (GMT) |
BLI: refactor how buffers for small object optimization are stored Previously, there was an error when operator-> was returning an invalid type. See error C2839. |
July 6, 2020, 08:51 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
July 6, 2020, 08:37 (GMT) |
Support modifiers' render and viewport properties |
July 6, 2020, 08:27 (GMT) |
UV: add rip tool New rip tool matching edit-mesh rip functionality. Useful as disconnecting UV's, especially for loops is inconvenient without this. This uses 'V' to rip, changing stitch to 'Alt-V'. |
July 6, 2020, 08:23 (GMT) |
BMesh: add BM_face_calc_uv_cross |
July 6, 2020, 08:23 (GMT) |
BMesh: add BM_loop_other_vert_loop_by_edge |
July 6, 2020, 08:21 (GMT) |
Fix T78481: Workbench Shadow effects XRay When in XRay some effects (shadow, cavity & depth of field) aren't supported. This patch makes sure that these effects aren't enabled. |
July 6, 2020, 07:35 (GMT) |
Cleanup: warnings, spelling |
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Master Commits
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