Revision c6fd4b9 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 13:02 (GMT) |
LANPR: Modifier code cleanup. |
Revision 3543098 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 12:53 (GMT) |
LANPR: Fix Append segfault by removing BLO_expand() for a wrong pointer. |
Revision 6249947 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 11:51 (GMT) |
LANPR: Clear picked flags for modifier line picking use. |
June 28, 2020, 10:23 (GMT) |
June 28, 2020, 10:03 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
June 28, 2020, 09:57 (GMT) |
Use const in nodeFindSocket Since the function only iterates over the input members, and matches their identifiers, `bNode *`can be `const`. All other usages of the `nodeFindSocket` use it with other functions that modify the node. (e.g.: ``nodeAddLink` ) But an exporter needs the node to be a `const`, so this creates unnecessary and slightly unsafe design changes. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D8142 |
Revision 705a777 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 09:37 (GMT) |
LANPR: Collection mode depsgraph relationship with scene added. |
June 28, 2020, 09:31 (GMT) |
Merge branch 'master' into greasepencil-edit-curve Conflicts: source/blender/editors/gpencil/gpencil_select.c source/blender/editors/gpencil/gpencil_utils.c |
June 28, 2020, 09:29 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 09f72c5 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 09:26 (GMT) |
LANPR: Auto update for modifier now works in dg. |
June 28, 2020, 09:15 (GMT) |
Add object name in MTL related errors. |
June 28, 2020, 08:44 (GMT) |
Use Span<T> instead of const Vector<T> & Reasons to prefer `Span`: > - It is shorter. > - It is const by default (whereas you could easily forget the const in `const Vector<T> &`). And I did forget the `const` here! https://developer.blender.org/D7987#inline-64852 |
June 28, 2020, 08:19 (GMT) |
Typo: write OBJ & MTL comments properly with # |
June 28, 2020, 08:17 (GMT) |
Support exporting selected objects only, not the whole scene. |
Revision f2873a2 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 06:58 (GMT) |
LANPR: Modifier stroke generation code now funcional. |
Revision 74dd526 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 06:20 (GMT) |
Merge remote-tracking branch 'origin/lanpr-under-gp' into lanpr-under-gp |
Revision f2c5b7e by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 06:18 (GMT) |
LANPR: generateStrokes functions added. |
Revision c963898 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lineart-contained, temp_lineart_contained) June 28, 2020, 04:40 (GMT) |
Merge remote-tracking branch 'origin/master' into lanpr-under-gp |
June 27, 2020, 23:44 (GMT) |
June 27, 2020, 21:56 (GMT) |
UI: Remove duplicate modifier error message Thanks to J. Fran Matheu for pointing this out. |
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