June 5, 2020, 18:30 (GMT) |
Remove context check from constraint and shaderfx edit poll This mirrors 1f78e86070 from 2018 for mesh modifiers. Differential Revision: https://developer.blender.org/D7940 |
June 5, 2020, 17:49 (GMT) |
Fix T77335: Circle Select tool selects faces perpendicular to the view Internally the face dots are being drawn when the Edges option of the overlay (not the selection mode) is disabled. |
June 5, 2020, 17:44 (GMT) |
Outliner: Add property to show the left column Add a property to show the left column for the activate/mode toggle buttons. This needs versioning to apply to the default scene. |
June 5, 2020, 16:52 (GMT) |
Fluid: Cleanup internal Python object names Manta Python objects should not carry the global ID in their names. |
June 5, 2020, 16:46 (GMT) |
Update for latest master, small cleanup and renaming |
June 5, 2020, 16:10 (GMT) |
Fix: selecting should make report active |
June 5, 2020, 16:09 (GMT) |
Cleanup: rename, reuse variables Changes suggested by Bastien |
June 5, 2020, 15:34 (GMT) |
Merge branch 'master' into modifier-panels-ui |
June 5, 2020, 14:52 (GMT) |
Revert style changes formatted file with different style by accident |
June 5, 2020, 14:46 (GMT) |
Cleanup: use 'r_' prefix for return arguments in math_color |
June 5, 2020, 14:41 (GMT) |
UI: Drag and Drop Modifiers, Layout Updates This patch implements the list panel system D7490 for modifiers. It also moves modifier drawing to a callback in ModifierTypeInfo in line with the extensible architecture refactoring goal T75724. This adds a PanelRegister callback and utilities for registering panels and subpanels. It also adds the callbacks for expansion saving and drag and drop reordering described in D7490. These utilities, callbacks, and other common UI elements shared between modifiers live in MOD_ui_common.c. Because modifier buttons are now in panels, we can make use of subpanels for organization. The UI layouts also use the single column layout style consistently used elsewhere in Blender. Additionally, the mode-setting buttons are aligned and ordered consistently with the outliner. However, the large number of UI changes in this patch may mean that additional polishing is required in master. Thanks to William Reynish (@billreynish) who did a fair amount of the layout work and to Julian Eisel (@Severin) for consistent help. Differential Revision: https://developer.blender.org/D7498 |
June 5, 2020, 14:37 (GMT) |
LibOverride: RNA: Cleanup no more needed property-specific override flags. |
June 5, 2020, 14:14 (GMT) |
GPencil: Fix writing of bGPDcurve struct. Previously, the bGPDcurve struct itself was not written, only the data that is referenced inside the struct |
June 5, 2020, 14:12 (GMT) |
Cleanup: use doxy sections for sequencer edit, select |
June 5, 2020, 14:12 (GMT) |
Cleanup: compiler warning |
June 5, 2020, 14:05 (GMT) |
Fix failing assert when dragging panel close to region edge Forgot to include this change from Julian Eisel @Severin in the previous commit. |
June 5, 2020, 14:01 (GMT) |
UI: Pan 2D Region When Dragging to Boundary This adds a modal operator called Edge Pan, which is meant to run invisibly while something inside a region is being dragged. This patch applies this to dragging panels, but it can be used elsewhere too. The speed (which is defined relative to how far the mouse is beyond the boundary) and delay are easily adjustible. and the speed also increases smoothly from a start value to a max to make it feel more interactive and less robotic. Differential Revision: https://developer.blender.org/D7465 |
June 5, 2020, 13:54 (GMT) |
Refactor: use new api in write_customdata |
June 5, 2020, 13:44 (GMT) |
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve |
June 5, 2020, 13:42 (GMT) |
GPencil: Fix wrong write_struct code This is going to be replaced by new code, but it's better keep the right one. |
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Master Commits
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