Blender Git Commit Log

All Blender Git commits.

Page: 1585 / 8462

June 5, 2020, 13:38 (GMT)
Refactor: use new api for writing modifiers
June 5, 2020, 13:24 (GMT)
GPencil: Fix merge errors

June 5, 2020, 13:22 (GMT)
Refactor: use new api in write_nodetree_nolib
June 5, 2020, 13:15 (GMT)
Refactor: use new api in write_animdata
June 5, 2020, 13:14 (GMT)
Merge branch 'master' into greasepencil-edit-curve

Conflicts:
source/blender/blenloader/intern/writefile.c
June 5, 2020, 13:11 (GMT)
Merge branch 'master' into greasepencil-object
June 5, 2020, 13:11 (GMT)
GPencil: Improve Vertex Paint in filled areas

When use the Tint tool, it was very difficult to tint the filled areas if the strokes had very few points or the area was big.

Differential Revision: https://developer.blender.org/D7936
June 5, 2020, 13:01 (GMT)
WIP: Keymap: change info editor keymap to match outliner

- click on empty space - deselect
- ctrl + click to select multiple reports
- add active report - last selected
- shift select to select range from active report
- ctrl shift select to select multiple ranges
Revision 75f3d6f by Jacques Lucke (pipelined-set-add)
June 5, 2020, 13:00 (GMT)
Merge branch 'master' into update-bli-cpp-structures
Revision 085dc7b by Jacques Lucke (pipelined-set-add)
June 5, 2020, 13:00 (GMT)
incorporate feedback
June 5, 2020, 12:54 (GMT)
Fix T77396: crash in memfile undo code after recent optimizations.

Optimizations in rBcda15408582e8de5b405 do not guarantee anymore that
consecutive memchunks in two consecutive undo steps are actually about
the same data (and hence can share the same buffer when unchanged).

This buffer sharing can now happen without any particular order, so we
need to change the process when 'merging' two undo memfiles together.

Note that existing code was not logically correct either, even with
previous undo storage code, since it would blindly transfer ownership of
the buffer to the second memchunk, without checking whether the first
one was actually the owner of it or not (a same buffer can be shared by
matching memchunks in many consecutive memfiles/undo steps).
June 5, 2020, 12:45 (GMT)
Refactor: use new api in write_iddata
June 5, 2020, 12:41 (GMT)
Refactor: use new api for writing object, mesh and particlesettings
June 5, 2020, 12:32 (GMT)
Refactor: use new api for writing camera, lattice, vfont and key
June 5, 2020, 12:25 (GMT)
Refactor: use new api for writing curve, mball, image, light, world, material and texture
June 5, 2020, 12:18 (GMT)
Cleanup: remove unused sequencer marker code from 2.4x
June 5, 2020, 12:18 (GMT)
Remove unnecessary `uiButSearchData` struct

This doesn't add anything useful if we already have a struct for search
buttons. At the very least it should not be allocated.

Also uses clearer names for `uiButSearch` members.
June 5, 2020, 12:14 (GMT)
Sequencer: split select side of frame out of the select operator

The select operator was getting overloaded with functionality
unrelated to selecting the strip at the mouse position.

- Don't save settings, allowing the keymap only to include
non-default options.

- Fix selecting strips overlapping the current frame
overwrite all flags.
June 5, 2020, 12:09 (GMT)
Refactor: use new api for writing collection, action and gpencil
June 5, 2020, 11:55 (GMT)
Refactor: use new api in write_scene
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021