December 20, 2021, 13:06 (GMT) |
Small fixes to crashes. |
December 20, 2021, 11:52 (GMT) |
install_deps: Fix OIIO and OSL build with OpenEXR Root path variables for those libraries is now using the 'standard' naming scheme. With tweaks/cleanups from @mont29. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D13591 |
December 20, 2021, 09:46 (GMT) |
BLI: fix Vector.prepend declaration Using `&&` there was a typo. With `&&` the `prepend` method could not be called with a const reference as argument. |
December 20, 2021, 09:24 (GMT) |
Added test cases for remapping. |
December 20, 2021, 09:24 (GMT) |
Modified st->id_remap to new interface. |
December 20, 2021, 08:12 (GMT) |
Fix T93570: VSE image transforms in preview dont autokey This was basically not implemented, do this via `ED_autokeyframe_property` in a new dedicated function in special_aftertrans_update. Maniphest Tasks: T93570 Differential Revision: https://developer.blender.org/D13608 |
December 20, 2021, 08:07 (GMT) |
Docs: use doxygen formatting for DNA Differentiate doc-strings from title/section text. Also use explicit doxygen references to struct members so it's not ambiguous which member is being referenced. Note that these changes aren't complete (some files weren't touched). |
December 20, 2021, 08:07 (GMT) |
Docs: use doxygen formatting for BLI Differentiate doc-strings from title/section text. |
December 20, 2021, 06:42 (GMT) |
Docs: minor correction to doc-string The text editor no longer accumulates changes. |
December 20, 2021, 01:18 (GMT) |
Fix T94254: Crash using view_all operator in VSE Caused by `NULL` dereference in `SEQ_meta_stack_active_get()`. Check if `Editing` is `NULL` before accessing meta stack. |
December 20, 2021, 00:52 (GMT) |
Fix: Meta strip not created with alpha over blend mode Meta add function wasn't updated. All strips now use alpha over blending, so set it in `SEQ_sequence_alloc()`. |
December 20, 2021, 00:37 (GMT) |
Cleanup: Remove more texture nodes preview handling Similar to the previous commit, this allowed removing a function to set a single pixel of a node preview. |
December 20, 2021, 00:35 (GMT) |
VSE: Clamp sound strip when adding movie strip When adding multiple movie strips and sound stream is longer than video, this results in gaps between video strips, which is undesirable. |
December 20, 2021, 00:11 (GMT) |
Cleanup: Remove more no-op node preview code This is a follow-up to rB43875e8dd1d76ee, removing some processing of non-existent node previews in the shader and texture nodes systems. |
December 19, 2021, 23:57 (GMT) |
Cleanup: Const arguments, remove unused argument |
December 19, 2021, 17:42 (GMT) |
Added property to switch between free handle toggle and adjacent handle moving. Also added option to choose key for the functionality. |
December 19, 2021, 13:25 (GMT) |
Added option to define select threshold |
December 19, 2021, 12:01 (GMT) |
Clamped t between 0.1 and 0.9 |
December 19, 2021, 11:31 (GMT) |
Merge master |
December 19, 2021, 11:06 (GMT) |
Clamped t to not let curves go to infinity |
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