Blender Git Commit Log

All Blender Git commits.

Page: 1734 / 8462

April 6, 2020, 00:09 (GMT)
Fix T74602: Sequencer slip operator ignores offset constraints

Limit offsets, so each strip contains at least 1 frame of content.

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D7288
April 5, 2020, 22:52 (GMT)
VSE: Draw f-curves for opacity and volume values on the strips

Feature can be enabled or disabled in timeline view menu item "Show F-Curves".

Author a.monti

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D7205
April 5, 2020, 22:11 (GMT)
VSE: don't allow strip preview when clicking on the scrubbing region

Don't set 'special preview' or Solo mode if scrubbing in scrubbing region.

Author: a.monti

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D7234
April 5, 2020, 21:55 (GMT)
Cleanup: Fix comment style and check if they are valid or make sense.
April 5, 2020, 21:39 (GMT)
Cleanup: Use `_fn` as a suffix for callbacks in VSE code
April 5, 2020, 21:32 (GMT)
Update UI layouts for Lattice, Mesh Deform, Shrinkwrap and Simple Deform modifiers
April 5, 2020, 20:59 (GMT)
Updates to Skin, Subsurf and Wireframe modifier layouts
April 5, 2020, 19:27 (GMT)
Volumes: add volume.grids.frame_filepath to get the current frame filepath

This can be used by external renderers that can load OpenVDB files.
April 5, 2020, 19:04 (GMT)
Build: hide USD symbols, make Blender symbols visible again

Following up to b555b8d.

Building Blender with hidden symbols but using libraries with visible symbols
was giving linker warnings, specifically for USD. So revert that for now, as
it was not needed for the bugfix.

Hide USD symbols (some of which are not in the USD namespace) to avoid potential
conflicts. May potentially help with AMD OpenCL issues in T74262.
April 5, 2020, 18:26 (GMT)
Initial update to Bevel modifier layout
April 5, 2020, 17:21 (GMT)
Update Smooth modifier layout
April 5, 2020, 17:13 (GMT)
Update Warp modifier layout
April 5, 2020, 16:48 (GMT)
Merge branch 'modifier-panels-ui' of git.blender.org:blender into modifier-panels-ui
April 5, 2020, 16:38 (GMT)
Merge branch 'master' into greasepencil-object
April 5, 2020, 16:34 (GMT)
Cast modifier layout, no decorators for vgroup invert
April 5, 2020, 16:17 (GMT)
Update Decimate, Solidify and Surface Deform layouts.
April 5, 2020, 14:57 (GMT)
Initial 2.8 style layouts for more modifiers
April 5, 2020, 14:07 (GMT)
Fix build error
April 5, 2020, 13:44 (GMT)
Merge branch 'master' into modifier-panels-ui
April 5, 2020, 12:49 (GMT)
UI: Support split property layout for pointer search buttons

Pointer search buttons created with `uiItemPointerR()` (which allows
also passing a collection property to search in) did not work with the
split property layout (i.e. `uiLayout.use_property_split`).
For example vertex group search buttons typically use this.

Note that decorators (`uiLayout.use_property_decorate`) are not
supported yet. Although if they are enabled, the decorator column is
still created to keep the layout alignment visually intact. Also re-uses
the existing hack to allow placing multiple items in the row before the
decorator column.

Needed for some in-progress changes to the modifier stack UI.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021