March 24, 2020, 13:37 (GMT) |
remove unnecessary todo |
March 24, 2020, 13:29 (GMT) |
cleanup |
March 24, 2020, 13:28 (GMT) |
add back blank line |
March 24, 2020, 13:28 (GMT) |
remove unnecessary todo |
March 24, 2020, 13:25 (GMT) |
remove unnecessary includes |
March 24, 2020, 13:17 (GMT) |
Merge branch 'master' into simulation-data-block |
March 24, 2020, 13:16 (GMT) |
add cmake option for simulation data block |
March 24, 2020, 13:02 (GMT) |
Revert "Fix T74782: WorkBench TAA Artifacts During Painting/Drawing" This reverts commit 58ac113b76d950c72c7319094f7e6cc61c70dc59. |
March 24, 2020, 12:49 (GMT) |
Fix missing grid theme option for Movie Clip Editor The theme color is used in code, but not exposed in RNA and therefore there's no button in the theme editor for it. Reviewed by: Julian Eisel Differential Revision: https://developer.blender.org/D7219 |
March 24, 2020, 12:30 (GMT) |
initial new Simulation data block |
March 24, 2020, 12:20 (GMT) |
GPencil: Improve select to detect fill areas Now if use Tweak, Box or Lasso select inside a filled area, the whole stroke is selected if no point is selected before. |
March 24, 2020, 09:55 (GMT) |
Merge branch 'master' into greasepencil-object |
March 24, 2020, 09:52 (GMT) |
Fix T64573: RNA_path_from_ID_to_property fails for pointcaches Give pointcaches a proper path function which e.g. also resolves ALT+click (assign to all selected) not working for anything relating to pointcaches. This also cleans up the usage of the 'eModifierTypeFlag_UsesPointCache' flag (removed from the boolean modifier, added to the softbody modifier). Maniphest Tasks: T64573 Differential Revision: https://developer.blender.org/D7115 |
March 24, 2020, 08:58 (GMT) |
Fix T74744: Studio Lights editor not updating in realtime when tweaking the settings Caused by rBc476c36e4008. This hooks into the existing FIXME (workaround for a missing update tagging), reactivates the NS_VIEW3D_GPU notifier (introduced in rB2ad3d8f158d2 -- but not going anywhere atm.) to check changes to rv3d rflag which indicated UserStudioLight has changed. To not have updates all the time, the rflag also needs to be cleared again (see original rB2ad3d8f158d2). Maniphest Tasks: T74744 Differential Revision: https://developer.blender.org/D7194 |
March 24, 2020, 08:54 (GMT) |
Fix T74872: Clipping Region not updating Caused by rBc476c36e4008. This hooks into the existing FIXME (workaround for a missing update tagging), needs to also check the clip_state (to detect changes in DRW_STATE_CLIP_PLANES). Maniphest Tasks: T74872 Differential Revision: https://developer.blender.org/D7193 |
March 24, 2020, 08:50 (GMT) |
Fix T74957: Matcap flip not updating Caused by rBc476c36e4008. This hooks into the existing FIXME (workaround for a missing update tagging from operators), needs to also check the shading.flag (to detect changes in V3D_SHADING_MATCAP_FLIP_X). Differential Revision: https://developer.blender.org/D7192 |
March 24, 2020, 08:49 (GMT) |
Alembic Export: Removed TODO |
March 24, 2020, 08:44 (GMT) |
Fix T74096: Paint Masking overlay can`t be hidden Caused by rB9516921c05bd. Dont really see a reason to draw overlays here if overlays are disabled. Looks like this only affects Face/Vertex mask selection drawing [which should indeed be hidden when overlays are disabled] next to two exceptions: - OVERLAY_paint_vertex_cache_populate draws weights as well [D7176 / T70807 might be related here, but to me it looks like drawing weights here is actually not needed at all] - OVERLAY_paint_texture_cache_populate calls DRW_cache_mesh_surface_texpaint_get [not sure about this one, this is also called from workbench_cache_texpaint_populate, looks like this is not needed when overlays are hidden] Maniphest Tasks: T74096 Differential Revision: https://developer.blender.org/D7179 |
March 24, 2020, 08:41 (GMT) |
RNA: expose comparison tolerance for Mesh.unit_test_compare |
March 24, 2020, 06:54 (GMT) |
Fix T75036: Assert when copying pose bones |
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