October 3, 2021, 01:13 (GMT) |
Cleanup: spelling in comments |
October 3, 2021, 01:13 (GMT) |
Cleanup: spelling in strings |
October 3, 2021, 01:13 (GMT) |
Cleanup: clang-format |
October 3, 2021, 01:04 (GMT) |
Geometry Nodes: Add Rotate Euler Node This commit introduces the Rotate Euler function node which modifies an input euler rotation. The node replaces the "Point Rotate" node. Addresses T91375. Differential Revision: https://developer.blender.org/D12531 |
October 2, 2021, 22:34 (GMT) |
Geometry Nodes: Switch Node Fields Update This update of the Switch node allows for field compatible types to be switched through the node. This includes the following: Float, Int, Bool, String, Vector, and Color The remaining types are processed with the orginal code: Geometry, Object, Collection, Texture, and Material Because the old types require a diffent "switch" socket than the field types, versioning for old files is included to move links of those types to a new switch socket. Once fields of other types are supported, this node can be updated to support them as well. Differential Revision: https://developer.blender.org/D12642 |
October 2, 2021, 22:29 (GMT) |
Geometry Nodes: Add side and fill segments to Cone/Cylinder nodes This commit extends the 'Cone' and 'Cylinder' mesh primitive nodes, with two inputs to control the segments along the side and in the fill. This makes the nodes more flexible and brings them more in line with the improved cube node. Differential Revision: https://developer.blender.org/D12463 |
October 2, 2021, 10:22 (GMT) |
Merge branch 'master' into sculpt-dev |
October 2, 2021, 07:15 (GMT) |
Sculpt: experimental brush palette ui Pure python, experimental. |
October 2, 2021, 07:10 (GMT) |
Merge branch 'master' into soc-2021-uv-edge-select-support |
October 1, 2021, 22:18 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance # Conflicts: # source/blender/blenkernel/BKE_node.h |
October 1, 2021, 22:17 (GMT) |
Mixing attributes when merging PointClouds. |
October 1, 2021, 21:26 (GMT) |
October 1, 2021, 19:44 (GMT) |
working stage |
October 1, 2021, 19:22 (GMT) |
Geometry Nodes: Set Handle Type Node Field Update This update of the Set Handle Type node allows for a bool field to be used as the selection of the affected control point handles for bezier splines. If no bezier splines are provided a info message is shown. Differential Revision: https://developer.blender.org/D12526 |
October 1, 2021, 17:30 (GMT) |
Merge branch 'master' into asset-greasepencil |
October 1, 2021, 16:59 (GMT) |
Geometry Nodes: Set Spline Type Node Field Update This update of the Set Spline Type node allows for a bool field to be used as the selection of the affected splines. Differential Revision: https://developer.blender.org/D12522 |
October 1, 2021, 16:03 (GMT) |
VSE: Draw active strips with a different color in the preview window |
October 1, 2021, 14:58 (GMT) |
Geometry Nodes: Spline Length Input Node The Spline Length Input node provides a field containing the length of the current evaluated spline to the Point and Spline domains. Differential Revision: https://developer.blender.org/D12706 |
October 1, 2021, 14:47 (GMT) |
Asset Browser: expose current catalog ID in RNA Add read-only access to the active catalog ID via `context.space_data.params.catalog_id` in the Asset Browser context. The UUID is exposed as string to Python. |
October 1, 2021, 14:43 (GMT) |
Geometry Nodes: Curve Subdivide Node with Fields The curve subdivide node can now take an int field to specify the number of subdivisions to make at each curve segment. Reviewed by: Hans Goudey Differential Revision: https://developer.blender.org/D12534 |
|
|
|


Master Commits
MiikaHweb | 2003-2021