Blender Git Commit Log

All Blender Git commits.

Page: 2138 / 8462

October 10, 2019, 00:30 (GMT)
PyAPI: update for change in tessellate_polygon
October 10, 2019, 00:16 (GMT)
Fix T70617: mesh.from_pydata() misses first edge if there are faces
October 9, 2019, 23:29 (GMT)
Cleanup: clang-format, spelling
October 9, 2019, 22:31 (GMT)
Fix T70614 EEVEE: Bump with texture connected to other branches don't work

Was caused by the bump node not being evaluated because the other branch
was evaluated before.

To fix this, we use fromnode instead of tonode.

Also we fix a potential issue with recursiveness because
ntree_shader_copy_branch() also use nodeChainIterBackwards() which would
reset the iter_flag in the middle of the parent iteration. Use iter_flag
as a bitflag for each iteration to fix this.
October 9, 2019, 21:47 (GMT)
Fix T70609 EEVEE: Shader using lots of nodegroups are slow to update
October 9, 2019, 21:47 (GMT)
Fix T70659 Warning, Regression, slow vertex selection

This changes the fix for T70302 by reducing the number of things we discard.
October 9, 2019, 21:19 (GMT)
Made axial more like old axial.
October 9, 2019, 19:48 (GMT)
Fix "make update" not working on buildbot after recent changes

The submodules don't have remote branches configured, skip that test since
we assume pulling from the "origin" remote anyway.
October 9, 2019, 19:23 (GMT)
Sculpt: Fix wireframe drawing

With this commit sculpt mode draws the real mesh wireframe instead of the
triangulated version by ignoring non real edges when building the PBVH GPU buffers

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6032
October 9, 2019, 18:33 (GMT)
Fix T70596: Wrong default scale value for node wrapper tool.

This affected all exporter add-ons using that wrapper to handle the node
shaders... sigh...
October 9, 2019, 17:52 (GMT)
Refactor Cryptomatte options into own enum.
Some places check for active crytpomatte passes by comparing the
cryptomatte_passes with CRYPT_NONE. Since they have more options now it
makes sense to separate them so that no subtle misbehaviour can happen.
October 9, 2019, 17:51 (GMT)
Add option to not write the Cryptomatte manifest.
According to cryptomatte specs the manifest is optional. In order to
reduce the Exr file size the users now have an option to omit it.
October 9, 2019, 17:51 (GMT)
Add option for unique objects in CryptoMatte pass.
As is instances in CryptoMatte end up having the same hash. This commit
adds an option to treat objects unique, by adding the random_id to the
object's name for the CryptoMatte pass. It uses @ as separator.
October 9, 2019, 17:09 (GMT)
Fix T70677: Annotation converted to grease pencil remains unselectable

The problem was the new object was created byt the tag for update objects in depsgraph was not tagged.
October 9, 2019, 17:02 (GMT)
Mantaflow: Updated manta script calls

Refactoring and now using the new boundaryWidth optimization in fillHoles
October 9, 2019, 16:53 (GMT)
Mantaflow: Updated manta pp files
October 9, 2019, 14:47 (GMT)
GPU: Consider softpipe as software renderer
October 9, 2019, 14:27 (GMT)
CUDA Wrangler: Fix strict compiler warning

Namely addresses -Wstringop-truncation

Not sure if there is anything to be done for strncpy.

Differential Revision: https://developer.blender.org/D6006
October 9, 2019, 14:20 (GMT)
Fix T70544: Mesh extracted from Mask crash Blender when using Dyntopo

This commit fixes an assert in mesh_runtime_check_normals_valid

Reviewed By: jbakker

Maniphest Tasks: T70544

Differential Revision: https://developer.blender.org/D6013
October 9, 2019, 13:47 (GMT)
Fix multires cursor not displaying the active vertex

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6026
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021