Blender Git Commit Log

All Blender Git commits.

Page: 2533 / 8462

May 8, 2019, 08:42 (GMT)
Fix T64274: Crash with more than 1 subdivision with the Multiresolution Modifier

Update more relevant fields in the sculpt session. Really becoming annoying, but
was also annoying in the old code as well.
May 8, 2019, 08:29 (GMT)
Fix T64298: Overlapping scrubbing area in clip editors dopesheet
May 8, 2019, 07:10 (GMT)
UI: Remove Filters toggle in the Clip Editor Graph view

This was trying to emulate the 2.79 Graph Editor.

The toggle took up more room that the filter toggle it revealed, and it made the header buttons jump around

Better to just have the filter toggles showing immediately.
May 8, 2019, 07:06 (GMT)
Cleanup: tabs to spaces for generated theme

Update along with generation utility.
May 8, 2019, 05:14 (GMT)
Fix T64283: Gizmo doesn't update after click-extrude
May 7, 2019, 23:33 (GMT)
Cleanup: unused var, doxy syntax for math_matrix.c
May 7, 2019, 19:17 (GMT)
Fix: default keymap entry for Sequencer context menu

Own mistake in previous commit
May 7, 2019, 19:12 (GMT)
UI: Add copy/paste icons to Sequencer context menu
May 7, 2019, 19:07 (GMT)
UI: Add initial context menu to Sequencer

Add to both Blender and Industry Compat keymap
May 7, 2019, 18:52 (GMT)
UI: Add copy/paste icons to Graph and Dopesheet editor context menus

Consistent with others
May 7, 2019, 18:49 (GMT)
UI: Add initial context menu to NLA

Adding to both default and Industry Compat keymap
May 7, 2019, 16:54 (GMT)
Spline IK: support using both original scaling and volume preservation.

Add a new option that makes the Spline IK solver apply volume
preservation on top of the original scaling, considering the
pre-IK scale of the bone as the goal volume to be preserved.

This basically works similar to the Stretch To constraint, and
allows easily rigging a stretchy chain that uniformly follows
its parent's scaling.

Since the Stretch To behavior is more familiar, the new option
is on by default for newly created Spline IK constraints.
May 7, 2019, 16:09 (GMT)
UI: Remove redundant titles in animation filter popover

It's clear what these do without and takes up much less space
May 7, 2019, 15:37 (GMT)
Implement Push/Relax from rest pose.

Perviously it was only possible to interpolate from the breakdown poses.
Now you can Push/Relax in regard to the rest pose as well.

For this only one keyframe is needed while the old modes needs two.
May 7, 2019, 15:26 (GMT)
Tests: add Cycles image texture colorspace tests
May 7, 2019, 15:26 (GMT)
Fix deadlock in recent Cycles colorspace changes

This code is not used yet so didn't affect anyone.
May 7, 2019, 15:23 (GMT)
Fix compilation error
May 7, 2019, 15:22 (GMT)
Add VDB importer functionality
May 7, 2019, 15:22 (GMT)
Fix compilation without OpenVDB
May 7, 2019, 15:21 (GMT)
Implement frame offset
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021