Blender Git Commit Log

All Blender Git commits.

Page: 2675 / 8462

February 28, 2019, 18:45 (GMT)
UI: File menu tweaks.

* Move Revert, Recover Last Session, Recover Auto Save to its own sub-menu.
Had three entries of the same category, and solves user reports on "Revert" being dangerously accessible under Open.
* Move up Link, Append, Import, Export as they are used more often than e.g. Save Startup File.
February 28, 2019, 18:17 (GMT)
Merge branch 'blender2.7'
February 28, 2019, 18:17 (GMT)
Fix T60366: texture paint slots not updating when editing material.

Now always refresh when the material changes. Depsgraph tag moved out
of the refresh function since that gets called on depsgraph update,
which should not trigger a second depsgraph update.
February 28, 2019, 18:16 (GMT)
Fix Cycles animation denoising not working for files on a network drive.

Can't do cross-device renaming, so put temporary file in same folder as
output file.
February 28, 2019, 17:54 (GMT)
UI: 3D View 'Add' Menu tweaks

* Remove single item Armature sub-menu. Add Armature straight away, unless the menu is expanded (like with Rigify enabled)
* Group Light and Light Probe between separators
* Move the lesser used Speaker item below Camera
February 28, 2019, 17:48 (GMT)
Depsgraph: Fix wrong disabled bases deletion

Original optimization idea was wrong: it is possible that some other
ID would reference an object which is also used by a base.

Rolled back to a bit more fragile solution.

In the future would be nice to make it somewhat less duplicated with
the builder itself.

Fixes assert failure (and possibly crashes) when adding grease pencil
object and switching to a draw mode.
February 28, 2019, 17:41 (GMT)
Cleanup: Snake style in depsgraph

While it's kind of common to use camel case in C++ this is not
currently agreed style for C++ in Blender.

Got confused by working on other areas with 3rd party libraries.
February 28, 2019, 17:14 (GMT)
UI: Contextual menus

-Rename 'Specials' menus to 'Context' menus for Grease Pencil
-Make Grease Pencil contextual menus follow the design of the regular contextual menus more
-Add more useful operators to the contextual menus in the paint modes
February 28, 2019, 17:09 (GMT)
Fix T62012: Non-animated property, stuck in previously keyframed values

Was missing ID recalc tag.
February 28, 2019, 16:13 (GMT)
GPencil: Rename variable name and add alpha to outline

The outline now has some alpha to be more consistent with other Blender areas.
February 28, 2019, 16:13 (GMT)
GPencil: Disable Outline if Overlay is disabled

The main overlay switch and outline option must be checked.
February 28, 2019, 16:13 (GMT)
GPencil: Remove comment line added by error to header text

This line was added accidentally in the header text.
February 28, 2019, 16:13 (GMT)
GPencil: Increase outline to 2 pixels

The selection outline of 1 pixel was too thin.
February 28, 2019, 16:13 (GMT)
GPencil: Hide selecction outline when play animation
February 28, 2019, 16:13 (GMT)
GPencil: Draw Outline to Active and Selected objects

Now an outline is drawn when the grease pencil is selected.
February 28, 2019, 16:13 (GMT)
GPencil: Remove dummy marker for Grease Pencil objects

After adding selecction using strokes, the dummy is not required because it was added as a provisional solution while we implement stroke selection.
February 28, 2019, 16:13 (GMT)
GPencil: Add selection support for objects using strokes

Now it's possible to select a grease pencil object without using the dummy.
February 28, 2019, 16:05 (GMT)
Wonky Menu Down Arrow

Almost every pulldown menu and popover has a little dropdown arrow shape.

Unfortunately it is a bit wonky. The top of the right side of it is wider than the top of the left side. And both sides are narrower at the bottom than the top. It might be hard to see, but this image should help:

{F6728281}

The patch fixes the symmetry of the shape while keeping the weight as similar as possible. In the following image you can see the outline of the current version in red and this new version in green.

{F6728298}

With patch applied the arrow looks perfect:

{F6728302}

Reviewers: brecht, billreynish

Reviewed By: billreynish

Subscribers: pablovazquez

Tags: #bf_blender, #bf_blender_2.8, #user_interface

Differential Revision: https://developer.blender.org/D4424
February 28, 2019, 15:51 (GMT)
Revert "Objects: Remove Textured from object display type"

This reverts commit 6a4a984ff731070d0702821fe1e67dea40e593b9.
February 28, 2019, 15:35 (GMT)
Split base flags on own and collection-defined

This allows to update base flags to a proper state then object's restriction
flags are changed, without requiring to re-evaluate an entire tree of flags.

Some old unused flags are were removed by this change, and also disabling
menu items might not work the same as before. This is something we can bring
back if it's really needed (the way how flags are handled did change since
that interface code was done anyway, so code was looking weird anyway).

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4420
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021