November 22, 2018, 20:10 (GMT) |
UI: activate tabs immediately on press, and drag to quickly cycle through. |
November 22, 2018, 20:03 (GMT) |
Fix T55535: N panel in sequencer breaks display of preview. This preview region should not have been part of region overlap. |
November 22, 2018, 18:35 (GMT) |
Merge branch 'blender2.8' into userpref_redesign |
November 22, 2018, 18:06 (GMT) |
Merge branch 'blender2.8' into userpref_redesign |
November 22, 2018, 18:02 (GMT) |
UI: Object Context Menu tweaks. * Move type-specific options first. Allows to get quicker access to settings like Shading Smooth/Flat by pressing W -> S/F, or camera or light settings. * Lights: Rename Strength to Energy * Lights: Show Energy when using EEVEE |
November 22, 2018, 17:31 (GMT) |
Image Empties: Potential Fix for T57696 So far this makes a new pass for image empties that does not write to the depth buffer. Todo: - Sort empties using `DRW_pass_sort_shgroup_z`. - Calculate correct bounding boxes. - fix bounding box memory leak. Reviewers: fclem Differential Revision: https://developer.blender.org/D3922 |
November 22, 2018, 15:55 (GMT) |
Fix T57980: Assert failure in draw manager when opening file |
November 22, 2018, 15:35 (GMT) |
Cleanup: Use proper module prefix in function names |
November 22, 2018, 15:26 (GMT) |
GP: Keep activated the same Brush in toolbar |
November 22, 2018, 15:17 (GMT) |
Depsgraph: Ensure solver cleanup order Ensure that pose cleanup is never run before all IK solvers are finished. |
November 22, 2018, 15:17 (GMT) |
Depsgraph: Cleanup, line wrapping |
November 22, 2018, 15:17 (GMT) |
Fix missing newline in error print |
November 22, 2018, 15:17 (GMT) |
Depsgraph: Cleanup, make it easier to create relations with flags |
November 22, 2018, 15:15 (GMT) |
Eevee: Reflection Plane: Small UI fix and invert facing fading |
November 22, 2018, 15:15 (GMT) |
Fix T57977: VSE: Markers lines get highlighted when using box select Was caused by a missing uniform. |
November 22, 2018, 13:39 (GMT) |
execute fracture in dynamic should return the intact object |
November 22, 2018, 13:33 (GMT) |
Keymaps: make click event detection use a larger distance threshold. Previously this was hardcoded to 2 pixels, which is too low for tablets and not taking into account DPI. Now we set it equal to the tweak threshold, so you either always do click or drag. The default distance of 10 pixels may be quite far for something to be considered a click, and we'll need to see how well it works. But I find this to help a lot when selecting vertices in quick succession. Thanks to Julien for spotting this. |
November 22, 2018, 13:20 (GMT) |
added constraint search size, made mixed/none constraint setting in dynamic work plus fix attempts for dynamic cache logic |
November 22, 2018, 12:28 (GMT) |
Fix T57578: Vertex Connect crash with less than two verts selected |
November 22, 2018, 09:44 (GMT) |
GP: Cleanup old TODO comments These ToDo were ported when 2.7x code was ported to 2.8, but now they are not needed. |
|
|
|


Master Commits
MiikaHweb | 2003-2021