October 24, 2018, 08:57 (GMT) |
Fix: buffer overflow when creating gpu.types.GPUIndexBuf |
October 24, 2018, 08:32 (GMT) |
GP: Add new modes to Time Offset modifier |
October 24, 2018, 07:47 (GMT) |
GPUShader: shader.uniform_float, matrix parsing Add checks to parse 3x3 or 4x4 matrices, also use error from `mathutils_array_parse` instead of overwriting. |
October 24, 2018, 07:47 (GMT) |
Partially revert "GPUShader: shader.uniform_float parameters" `mathutils_array_parse` is meant to parse 1d arrays of numbers. Using matrices internal memory layout is confusing since mathutils matrices are exposed as row major. Also, the matrix shape wasn't checked for. Callers that want to handle matrices should check for them explicitly. |
October 24, 2018, 07:44 (GMT) |
Fix T57359: Crash adding a Driver and then changing frame |
October 24, 2018, 07:00 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/blenkernel/intern/scene.c |
October 24, 2018, 06:43 (GMT) |
Fix (unreported) bad halding of ID usercounts when fully copying a scene. |
October 24, 2018, 06:26 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: intern/locale/boost_locale_wrapper.cpp |
October 24, 2018, 06:23 (GMT) |
I18n: tweak/fix exception catching code of pgettex() wrapper. Related to T57066, rather unlikely to fix core of the issue, but may solve crash itself. Same as rBf22385f28ec8 (did it by mistake in 2.8 first :/ ). |
October 24, 2018, 05:26 (GMT) |
Fix error w/ poly-build clearing the edit-object |
October 24, 2018, 03:48 (GMT) |
Fix T57351: Deform modifiers skipped in editmode |
October 24, 2018, 03:00 (GMT) |
Fixup for LATTICE_OT_flip Committed by accident (1076523b1b62a3d8833bf2a). But now I need to fix building. Note: The operator itself shouldn't have been committed because it should operate in the world space (for the axis), not local. I will tackle this later. |
October 24, 2018, 02:47 (GMT) |
Silence some false positiver warnings |
October 24, 2018, 02:29 (GMT) |
Multi-Objects: LATTICE_OT_flip |
October 24, 2018, 02:12 (GMT) |
Fix mapped mesh display skipping generated faces |
October 24, 2018, 02:07 (GMT) |
Cleanup: use bmesh index access functions |
October 24, 2018, 01:55 (GMT) |
Merge branch 'master' into blender2.8 |
October 24, 2018, 01:54 (GMT) |
BMesh: inline index lookups For release builds this is now the same as indexing the array directly. |
October 24, 2018, 01:46 (GMT) |
October 24, 2018, 01:45 (GMT) |
Text overflow option tests |
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Master Commits
MiikaHweb | 2003-2021