Blender Git Commit Log

All Blender Git commits.

Page: 2959 / 8462

September 25, 2018, 16:12 (GMT)
depsgraph: re-Fix 32 bit shift bug in get_visible_components_mask.

1UL << n still results in a 32 bit result, 1ULL << n actually retains all 64 bits.

fixes stupid typo in rBbd51cada8db64e45cabca66cd61438c1ae2bdf25
September 25, 2018, 15:44 (GMT)
Implement correct drawing of advanced Weight display features.

This adds existing behavior from calc_weightpaint_vert_array
that was missing from the new rendering code:

- No selected Vertex Group displays as a solid pink color.
- Zero weight displays as alert color depending on Options.
- Multipaint mode correctly displays collective weight.

In order to properly implement this variety, a data structure
holding all relevant parameters is introduced.

Reviewers: fclem, campbellbarton

Subscribers: jbakker

Differential Revision: https://developer.blender.org/D3722
September 25, 2018, 15:23 (GMT)
depsgraph: Fix 32 bit shift bug in get_visible_components_mask.

1 << n results in a 32 bit result, 1UL << n retains all 64 bits.
September 25, 2018, 14:35 (GMT)
despgraph: Use regular iterators for erase, fixes build error on centOS

CentOS7 ships with gcc 4.8.2 which does not support the const_iterator for erase.
September 25, 2018, 13:39 (GMT)
GP: Add popover for Sculpt and Weight Paint panels
September 25, 2018, 13:06 (GMT)
Fix missing metaball capsule properties in properties editor.

Differential Revision: https://developer.blender.org/D3726
September 25, 2018, 12:55 (GMT)
Fix broken shift + A menu in curve edit mode.

Differential Revision: https://developer.blender.org/D3699
September 25, 2018, 12:01 (GMT)
Modifiers: use Mesh instead of DerivedMesh for explode.

Differential Revision: https://developer.blender.org/D3718
September 25, 2018, 11:35 (GMT)
GP: Remove Strokes menu in Sculpt mode
September 25, 2018, 11:35 (GMT)
GP: Add select tools in sculpt mode
September 25, 2018, 11:26 (GMT)
Fix build on windows after ccg changes
September 25, 2018, 11:18 (GMT)
Merge branch 'blender2.8' of https://git.blender.org/blender into blender2.8
September 25, 2018, 10:37 (GMT)
Multires: Allow changing sculpt level without loosing data

As the comment states, this is not really great solution, but
is good enough for now. Proper solution needs some more work,
and maybe reconsideration of what is stored where.
September 25, 2018, 10:27 (GMT)
CustomData: Allow copying content of a single layer
September 25, 2018, 10:01 (GMT)
Fix T56912: bpy.data.masks.new() crashed

I think there are two possible ways to fix that.
1. Make the name a required parameter.
2. Provide a default value.

I choosed option 1 in this fix to be consistent with other .new functions.

Also I think `RNA_def_string` instead of `RNA_def_string_file_path` should be used here. Looks like a copy-paste error.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D3728
September 25, 2018, 09:38 (GMT)
Cleanup: indentation
September 25, 2018, 08:44 (GMT)
Multires: Make code more ready for mesh uised by multiple objects

Probably more work is needed, but is good starting point.
September 25, 2018, 08:32 (GMT)
Cleanup: Variable name in mesh runtime

Matches type better, avoiding possible confusion.
September 25, 2018, 07:58 (GMT)
Multires: Pass total level instead of modifier data

This is the only thing which needs to be done to perform propoer
reshape. Makes it easier to re-use code from other places.
September 25, 2018, 07:38 (GMT)
Multires: Pass mesh instead of object

There is nothing we need from object in this case.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021