Blender Git Commit Log

All Blender Git commits.

Page: 3115 / 8462

July 5, 2018, 07:25 (GMT)
Provide a switch to turn on/off intersection line calculation to save time when intersection is not needed.
July 5, 2018, 06:53 (GMT)
software method preview now in correct aspect ratio
July 5, 2018, 06:28 (GMT)
Revert "Keymap: use Shift-Space for auto-complete"

This reverts commit 30680b8d51caada48a4f773caee8b934f06e3f30.

Conflicts with typing in capitals.
July 5, 2018, 06:16 (GMT)
Keymap: use Shift-Space for auto-complete

Resolve conflict w/ maximized area.
July 5, 2018, 05:54 (GMT)
Merge branch 'master' into blender2.8
July 5, 2018, 05:53 (GMT)
Cleanup: pep8
July 5, 2018, 03:28 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
July 5, 2018, 03:17 (GMT)
fixed VC-specific warnings.
July 4, 2018, 22:16 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache
July 4, 2018, 22:15 (GMT)
Eevee: LightCache: Sort probes by size

This makes the probes more intuitive to use.

Most of the time, large probes englobe
smaller ones. If they are not sorted, the smaller ones will be occluded
by larger ones influence.
July 4, 2018, 17:33 (GMT)
Fix issue with closing child windows in recent changes.
July 4, 2018, 16:42 (GMT)
Eevee: LightCache: Fix compilation error.
July 4, 2018, 16:42 (GMT)
GPUTexture: Support GL_R11FG11FB10F textures w/ GPU_DATA_FLOAT data

This was needed for matcaps.
July 4, 2018, 16:40 (GMT)
Workspaces: change behavior when window layout for workspace is missing.

When switching the workspace in a window that does not yet have a layout
for the newly active workspace, we now duplicate the layout from the
previously active workspace. Previously it duplicated the layout from
the first window in the newly active workspace.
July 4, 2018, 16:40 (GMT)
Workspaces: store view layer per main window, instead of per workspace.

It was a bit odd that the scene was stored per window but not the view
layer. The reasoning was that you would use different view layers for
different tasks. This is still possible, but it's more predictable to
switch them both explicitly, and with child window support manually
syncing the view layers between multiple windows is no longer needed
as often.
July 4, 2018, 16:40 (GMT)
Workspaces: add main and child windows.

* Main windows show a topbar and statusbar, and select a workspace and
scene. They are created with Window > New Main Window.

* Child windows do not show a topbar or statusbar. These follow the
workspace and scene of their parent main window. Created with Window >
New Window or View > Duplicate Area into New Window.

* The purpose of this change is to support multi monitor setups where you
just want to put more editors on the other monitors. Without multiple
topbars and statusbars, working within a single workspace and scene.
Creating multiple main windows is intended to be a concious choice to
do different tasks in different workspaces and scenes.

* Note these changes do not currently affect how the operating system
treats the windows.

* When changing the workspace, the layout in all child windows changes.
This makes sense if we consider child windows to be just a way to
extend the main window across more monitors. In some case it may be
useful to keep the same layout though, we can add an option for this
depending on user feedback.
July 4, 2018, 16:40 (GMT)
Cleanup: pass window to listeners, instead of screen + workspace.
July 4, 2018, 16:37 (GMT)
Keymap: movie-clip center frame, match graph view
July 4, 2018, 16:25 (GMT)
Keymap: proportional edit keys
July 4, 2018, 16:14 (GMT)
Fix Pose Mode selection overlay breaking other overlay.

Fix T55758
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021