July 4, 2018, 16:00 (GMT) |
UI: Node Link Menu to use same colors as regular menus Node link menus (like shader settings in Material properties) used a slightly brighter variant of the menu widget. Making it hard to style and match the rest. Make it use widget_menuiconbut, which is just the menu widget with an icon and no arrows. Thanks Brecht for the help! |
July 4, 2018, 15:48 (GMT) |
Kemap: mirror, flip changes from T55162 |
July 4, 2018, 15:26 (GMT) |
Keymap: outliner changes from T55162 |
July 4, 2018, 15:24 (GMT) |
UI: Default theme tweaks for Node editor |
July 4, 2018, 15:10 (GMT) |
Keymap: Resolve inconsistencies, T55162 |
July 4, 2018, 14:44 (GMT) |
Depsgraph: Don't force copy-on-write when shading changes Shading is supposed to be dealing with draw manager batch cached thingamajigs, but was causing full object update. This was causing both flickering in sculpt mode (PBVH was removed, why it was SOMETIMES restored before draw is a mystery), and was also causing things to be really slow. |
July 4, 2018, 14:44 (GMT) |
Depsgraph: Log entry operations which are directly modified and tagged |
July 4, 2018, 14:33 (GMT) |
UI: Default Theme: editor tabs more prominent Workaround for now until all editors tabs share the dedicated Tab theme settings under User Interface (which the top bar is currently using). Thanks SimonStorl-Schulke from devtalk forum for feedback. |
July 4, 2018, 14:27 (GMT) |
Weight Paint: draw from original mesh Selection changes weren't showing. |
July 4, 2018, 14:01 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache # Conflicts: # source/blender/draw/engines/eevee/eevee_lightprobes.c |
July 4, 2018, 13:58 (GMT) |
Revision 08b9036 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) July 4, 2018, 13:44 (GMT) |
Enable Grease Pencil paper in edit mode |
July 4, 2018, 13:39 (GMT) |
UI: Default theme tweaks to animation channels |
July 4, 2018, 13:39 (GMT) |
UI: Fix channels using editor header color as background Channels were using TH_HEADER which is usually gray and unrelated to channels list. Use sub channel color instead (light blue in the default theme). |
July 4, 2018, 13:36 (GMT) |
Cleanup: remove unused zbuf member |
July 4, 2018, 13:17 (GMT) |
Change UDIM operator poll functions to return bool |
July 4, 2018, 13:17 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
July 4, 2018, 13:15 (GMT) |
Added copyData flag to ocean modifier |
July 4, 2018, 13:10 (GMT) |
Fluid Sim: Removed unused PointCache pointer The only uses were setting it to NULL and asserting it is NULL. |
July 4, 2018, 12:54 (GMT) |
Cloth simulation: share point cache between CoW copies of objects |
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