March 30, 2017, 09:41 (GMT) |
Layers: Scene->basact > SceneLayer->basact (more work) This brings back adding hooks among other areas |
March 30, 2017, 09:37 (GMT) |
Fix T51051: Incorrect render on 32bit Linux The issue was apparently caused by -fno-finite-math-only added to kernel.cpp CFLAGS. For now just removed this flag from the kernel (we don't really want it there at this point, and we don't have it for SSE/AVX optimized kernels). But surely more investigation is needed here. |
March 30, 2017, 09:25 (GMT) |
Prevent crash on weight paint Weight painting is still wrong, but it doesn't crash any more. |
March 30, 2017, 09:20 (GMT) |
Fix breakage when using radial control (shift f) with weight paint This was likely introduced on rBf90b480f957f . Basically the BLF routines have their own shaders, so any previous programs must be unbind before it |
March 30, 2017, 07:47 (GMT) |
Cycles: Cleanup, rename RegularBVH to BinaryBVH Makes it more explicit what the structure is from it's name. |
March 30, 2017, 07:11 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 07:01 (GMT) |
fix screen layout thumbnails (T51078) GPU_framebuffer no longer handles transform matrices, which this code was relying on. Made screen_preview_draw responsible for its own ModelView matrix. |
March 30, 2017, 06:32 (GMT) |
fix OpenGL Render to image (T51082) This restores the feature for legacy viewport only. Modern viewport, Clay, Eevee, etc. will need further work. Eventually we should rename this something other than "OpenGL". |
March 30, 2017, 06:23 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 06:23 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 06:20 (GMT) |
remove correspondence struct on the blender side accordingly |
March 30, 2017, 06:08 (GMT) |
Merge branch 'blender2.8' into custom-manipulators |
March 30, 2017, 06:02 (GMT) |
the first revision according to D2570 |
March 30, 2017, 05:43 (GMT) |
fix build on Mac/clang Not all code paths returned a value, so we can use a safe default (8-bit RGBA) when the input is bogus. |
March 30, 2017, 02:15 (GMT) |
Mirror Modifier: Add offsets for mirrored UVs The mirror modifier now has two fields that specify a -1 to 1 offset for the U and V axes when mirroring their coordinates. D1844 by @circuitfox |
March 29, 2017, 23:30 (GMT) |
Rename editors/workspace back to editors/screen We'll keep the name 'screen' to describe everything visible within the window, including the global bars (top bar, status bar) which are not part of bScreen struct (which describes the customizable screen-layout). It's quite confusing to have the term 'screen' used for bScreen operations too, but plan is to get rid of bScreen and move its data to WorkSpace and WorkSpaceLayout (could be called ScreenLayout then). |
March 29, 2017, 22:48 (GMT) |
Fix incorrect operator name |
March 29, 2017, 22:44 (GMT) |
Cycles Denoising: Remove a few unused utility functions |
March 29, 2017, 22:35 (GMT) |
Make branch work with recent changes from master/workspaces |
March 29, 2017, 22:25 (GMT) |
Cycles Denoising: Refactor design row construction This change improves the shared memory access pattern, reduces the local memory requirementy by 11 floats per thread and saves some memory copying. |
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