February 16, 2017, 13:00 (GMT) |
Clay Engine: Fix grid not showing. |
February 16, 2017, 10:00 (GMT) |
Faces split: Don't leave CD_NORMAL after split This is supposed to be a temporary layer. If someone needs loop normals after split it should explicitly ask for that. |
February 16, 2017, 09:36 (GMT) |
Cyctes tests: Commit blender.git side changes |
February 16, 2017, 08:55 (GMT) |
CDDM Copy: Only tag data layers dirty if we ignored tessellation data This solves assert failure in CustomData_from_bmeshpoly() happening with broom.blend file from barber shop SVN. |
February 16, 2017, 08:16 (GMT) |
Cleanup: Indentation |
February 16, 2017, 01:53 (GMT) |
Freestyle: Feature edge selection by nested object groups. A group of object groups can be formed by means of the dupli_group option in the Object properties window. The present revision extends the Selection by Group option in the Freestyle Line Set so as to support not only flat object groups but also nested groups. |
February 15, 2017, 22:09 (GMT) |
Fix more corner cases failing in mesh faces split Now we handle properly case with edge-fan meshes, which should fix bad topology calculated for cash register which was causing crashes in the studio. |
February 15, 2017, 20:41 (GMT) |
Fix wrong edges created by split faces We need to first split all vertices before we can reliably check whether edge can be reused or not. There is still known issue happening with a edge-fan mesh with some faces being on the same plane. |
February 15, 2017, 19:40 (GMT) |
[Alembic] Fix msvc warning - C4138 '*/' found outside of comment |
February 15, 2017, 19:33 (GMT) |
Cycles: Cleanup, style |
February 15, 2017, 19:10 (GMT) |
OpenGL immediate mode: sequencer_draw.c Other than the general conversion: * Made some slight aesthetic improvements. ** Removed gradients. ** Replaced stipples with transparency for hidden strips. ** Made strip borders less harsh. ** Removed stripes from offsets and made them brighter. * Made only the visible parts of waveforms be drawn. * Fixed a few drawing bugs. ** Background was not being drawn when buffer is NULL, and no grease pencil is being drawn. ** Offset drawing ignored strip visibility. Also, note that diagonal stripes for locked and error strips, are still being drawn with the old api, as they await a new shader in order to be converted. Part of 49043 |
February 15, 2017, 19:10 (GMT) |
Remove redundant draw call (sequencer) `SEQUENCER_OT_slip` was calling `draw_sequence_extensions` to redraw the extensions during modal operation, but that is redundant, as it is already called by the regular draw loop. Because it was called on top of the draw loop, it was actually obscuring other parts of the strip that would normally be drawn on top of it. Somewhat part of 49043 |
February 15, 2017, 18:29 (GMT) |
Remove "Object List" panel from collection context tab |
February 15, 2017, 18:29 (GMT) |
Layers: Show collection objects in Outliner |
February 15, 2017, 18:29 (GMT) |
Layers: Separate between scene render layer (F12) and context render layer (everything else) For now they are the same. However with workspaces they will be different, and should be treated differently. |
February 15, 2017, 17:54 (GMT) |
Clay Engine: New collection settings (not working yet) |
February 15, 2017, 17:18 (GMT) |
Collections Settings: Added Bool type. |
February 15, 2017, 17:17 (GMT) |
Revert "Collection Editor based on patch by Julian Eisel" This reverts commit 3da834e83ce9d7056c033148dab04885a6d3b1b7. We will use the outliner for this now. I'm also moving the collections_ops.c to outliner_collections.c |
February 15, 2017, 17:12 (GMT) |
Add note to RNA about layer/engine macros |
February 15, 2017, 16:09 (GMT) |
Fix T50542: Wrong metadata frame when using OpenGL render |
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