Blender Git Commit Log

All Blender Git commits.

Page: 4116 / 8462

December 22, 2016, 02:05 (GMT)
fix for external FM mode, take object locations into account as centroids for physics shapes, too
December 22, 2016, 01:35 (GMT)
Fix wrong return type in blenderplayer stubs
December 22, 2016, 01:27 (GMT)
Merge branch 'blender2.8' into workspaces

Conflicts:
source/blender/editors/screen/screen_draw.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_intern.h
December 22, 2016, 00:50 (GMT)
Make 3D View scene data syncing work with window level scenes.

We previously updated all screens - visible or not - when changing scene layers or scene camera. Now we only update visible ones and ensure a screen is updated when activating it. This simplifies things a bit and makes it possible to update 3D Views directly through notifiers.
December 21, 2016, 23:31 (GMT)
particle system: allow changing vgroups over time, suppress emission on empty assigned density vgroups
December 21, 2016, 23:25 (GMT)
fix attempt for avoiding unintentional dissolve of all constraints in dynamic fracture
December 21, 2016, 23:24 (GMT)
fix : inner vertexgroups created with fractal boolean now too
December 21, 2016, 18:14 (GMT)
unittest: new layer, layer_collection_link/unlink
December 21, 2016, 17:44 (GMT)
Fixup for rna_SceneCollection_remove
December 21, 2016, 17:44 (GMT)
Debug UI revamp
December 21, 2016, 17:44 (GMT)
unittest: syncing when unlinking a collection
December 21, 2016, 17:05 (GMT)
Syncing: update layercollection tree when an object is unlinked

Note: filtering is not implemented/fully considered yet
December 21, 2016, 16:41 (GMT)
unittest: make tests more granular
December 21, 2016, 16:41 (GMT)
Layers: unittest to cover unlinking of objects
December 21, 2016, 16:41 (GMT)
Syncing: an object added to a scenecollection

Also changed the ObjectBase->refcount logic a bit, to simplify
further implementations of syncing.
December 21, 2016, 11:27 (GMT)
Syncing: update layercollection tree when a new scenecollection is added
December 21, 2016, 04:09 (GMT)
Cycles: Rename and add new matrix math helper functions to clean up the actual filter code
December 21, 2016, 02:52 (GMT)
Fix crashes when opening new windows
December 21, 2016, 02:26 (GMT)
Find correct scene from screen in RNA callbacks
December 21, 2016, 01:29 (GMT)
Cycles: Deduplicate numerical code in the WLR bandwidth estimation

Also includes some documentation about what this code actually does.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021