Blender Git Commit Log

All Blender Git commits.

Page: 4189 / 8462

October 7, 2016, 01:22 (GMT)
Move panel for new viewport up

Makes it easier to enable it and avoids jumping of the panel when activating/deactivating it (because some panels disappear then). Also changed how panel title is drawn to make it behave like other panels.
October 7, 2016, 01:11 (GMT)
Use theme color for clearing viewport background

We'll obviously do more fancy stuff here later, but we don't have to look at pure blackness either ;)
Revision 1b4b4df by Mike Erwin (master)
October 7, 2016, 00:51 (GMT)
OpenGL/GPencil: draw stroke-in-progress with new imm mode

We should revisit this later and use geometry shader to draw one continuous tapered stroke.

Part of T49043
Revision fe654a9 by Mike Erwin (master)
October 7, 2016, 00:51 (GMT)
Gawain: allow strips of 1 line, fans of 1 triangle

My initial tests were stricter than necessary, and blocked some valid uses. Fixed!
Revision e01b1ea by Mike Erwin (master)
October 7, 2016, 00:51 (GMT)
cleanup: C99, const, blank lines

October 6, 2016, 23:32 (GMT)
Apply patch on blender2.8 branch

Ended up just deleting temp_manipulators_core branch and recreating it from blender2.8 branch. Applied D2232 on it then.
Revision f4d4eb5 by Julian Eisel
October 6, 2016, 23:06 (GMT)
Merge branch 'master' into temp_manipulators_core
October 6, 2016, 22:49 (GMT)
correct path parsing for smoke script
October 6, 2016, 22:22 (GMT)
Merge branch 'master' into blender2.8
October 6, 2016, 22:11 (GMT)
Bring back stuff removed in temp_manipulators_core

Was removed for merge into blender2.8, but we still need it in this branch.
Revision ffc4666 by Mike Erwin (master)
October 6, 2016, 21:41 (GMT)
OpenGL: modernize gp_draw_strokes_edit

Single draw call per stroke!

Part of T49043
October 6, 2016, 21:29 (GMT)
Merge branch 'temp_manipulators_core' into custom-manipulators

Conflicts:
source/blender/makesdna/DNA_userdef_types.h
source/blender/makesdna/DNA_view3d_types.h
October 6, 2016, 21:01 (GMT)
fixed temp directory for highres liquids (correct temp directory)
October 6, 2016, 20:45 (GMT)
Fix wrong separator line width after drawing vec icon

Was visible in Dynamic Context Menu add-on.
October 6, 2016, 20:35 (GMT)
Viewport: bring grid over to the new viewport

We will keep the old system working as long as we can. At the moment even the visibility flags we are getting from the old system. That will continue like this until we have decided on the new UI
October 6, 2016, 20:35 (GMT)
Viewport: Starting to port over the principles of the draw flux into placeholder functions

A lot of the work still have to done on space_view3d.c for initialize the data and buffers properly, but it is a start
Revision 198e3a3 by Mike Erwin (master)
October 6, 2016, 20:32 (GMT)
OpenGL: another built-in shader for 2D points

GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR
October 6, 2016, 20:21 (GMT)
GPencil: Fix interpolate stroke keymap conflict with sculpt

The initial idea was to use Ctrl+E to interpolate stroke because this is
similar to Pose breakdown, but the Ctrl+E keymap is used to inverse
grease pencil sculpt effect.

The new keymap is Ctrl+Alt+E in order to fix the conflict
October 6, 2016, 20:20 (GMT)
fixed some more transform issues with dynamic fracture, added openmp for loop for boolean fracturing
October 6, 2016, 19:34 (GMT)
Remove unneeded UserPref options

At least initial merge we don't need them.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021