Blender Git Commit Log

All Blender Git commits.

Page: 692 / 8462

April 28, 2021, 03:37 (GMT)
Merge branch 'blender-v2.93-release'
April 28, 2021, 03:36 (GMT)
Add NULL check to Object.pose from 6eb2f71875c69f5f6073fed2d285fe8ef662ba03
April 28, 2021, 03:29 (GMT)
Remove include accidentally added in 6eb2f71875c69f5f6073fed2d285fe8ef662ba03
April 28, 2021, 03:20 (GMT)
Fix T87631: Crash undoing edit-mode bone duplication

Edit mode could leave pose channels in the object that didn't
have an associated bone.

These are now cleared when freeing edit-mode data.
Revision 6a664cc by Hans Goudey (master)
April 28, 2021, 00:49 (GMT)
UI: Change "Int" to "Integer" in enum item names

We shouldn't abbreviate words like this in the UI. "Int" is just a
programming term.
April 27, 2021, 21:54 (GMT)
Sculpt: Add operator to store a limit surface manually
April 27, 2021, 20:42 (GMT)
Merge branch 'master' into sculpt-dev
April 27, 2021, 20:38 (GMT)
fix compile error
April 27, 2021, 20:20 (GMT)
Fix last commit flipping the order of booleans.
April 27, 2021, 20:04 (GMT)
* Got box trim tool working for dyntopo
- This required implementing SCULPT_UNDO_GEOMETRY for dyntopo.
That turned out to be more work then I expected. Basically
it writes an entire Mesh to BMLogEntry, which can be swapped
with current bmesh. Tricky part was patching bm log ids.
April 27, 2021, 19:42 (GMT)
Merge branch 'blender-v2.93-release'
April 27, 2021, 19:40 (GMT)
Fix T87474: Face Set visibility updates failing with single face loop

Face set visibility is already flushed to all mesh elements in the right
way in SCULPT_visibility_sync_all_face_sets_to_vertices, calling
BKE_mesh_flush_hidden_from_verts is legacy code from the previous
visibility system that was causing the vertex visibility to take
priority over face sets. When hidding a single loop, all vertices of
those faces are still visibile, so this line was tagging all loop faces
visible. This was leaving mesh/face set visibiltiy in an unconsistent
state.

Reviewed By: JacquesLucke

Maniphest Tasks: T87474

Differential Revision: https://developer.blender.org/D11008
April 27, 2021, 19:38 (GMT)
Fix T87596: Pose brush not using automasking options

Automasking cache factors were missing in the pose brush deform function.

Reviewed By: JacquesLucke

Maniphest Tasks: T87596

Differential Revision: https://developer.blender.org/D11005
April 27, 2021, 19:31 (GMT)
Fix possible crash with dyntopo and clay strips normal filter
April 27, 2021, 19:31 (GMT)
Merge branch 'master' into sculpt-dev
April 27, 2021, 19:20 (GMT)
Fix T87816: Sculpt curve & line stroke hides dash settings

These settings are used though for these strokes (see
'paint_stroke_use_dash'), should be visible in the UI as well.

This was correctly added when dashing was introduced in rB15f82278d5d4
btw., but then messed up in rBfb74dcc5d69d.

Maniphest Tasks: T87816

Differential Revision: https://developer.blender.org/D11096
April 27, 2021, 19:04 (GMT)
Fix T87816: Sculpt curve & line stroke hides dash settings

These settings are used though for these strokes (see
'paint_stroke_use_dash'), should be visible in the UI as well.

This was correctly added when dashing was introduced in rB15f82278d5d4
btw., but then messed up in rBfb74dcc5d69d.

Maniphest Tasks: T87816

Differential Revision: https://developer.blender.org/D11096
April 27, 2021, 19:02 (GMT)
Merge branch 'blender-v2.93-release'
April 27, 2021, 17:56 (GMT)
fix
April 27, 2021, 17:22 (GMT)
support click to zoom
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021