Blender Git Commit Log

All Blender Git commits.

Page: 976 / 8462

January 25, 2021, 10:07 (GMT)
Merge branch 'blender-v2.92-release'
January 25, 2021, 10:06 (GMT)
Fix UI message typo in own previous commit.

//sigh//
January 25, 2021, 09:56 (GMT)
Merge branch 'blender-v2.92-release'
January 25, 2021, 09:56 (GMT)
Fix UI messages.

Avoid sticking words together when it's not absolutely necessary.
January 25, 2021, 09:46 (GMT)
Merge branch 'master' into temp-lineart-contained
January 25, 2021, 09:37 (GMT)
Merge branch 'blender-v2.92-release'
January 25, 2021, 09:37 (GMT)
Merge branch 'blender-v2.92-release'
January 25, 2021, 09:35 (GMT)
UI: increase the context menu's light power

This roughly matches the behavior when
editing this value via the buttons.

Part of D10144
January 25, 2021, 09:13 (GMT)
Version bump: Blender v2.83.11 rc
January 25, 2021, 09:12 (GMT)
UI: tweak object context menu labels

A number of naming changes for consistency and clarity

- Use 'Adjust...' for all entries that adjust properties
rather than being normal operators.
- Follow naming conventions (ie Draw -> Display etc).
- Less naming ambiguity and more correctness and consistency.

Part of D10144
January 25, 2021, 09:10 (GMT)
Particles: Fixed thread work size calculation.

Dividing the workload by number of tasks in float is imprecise and
lead in some cases to particles not being calculated at all
(example: 20000 particles, 144 tasks).

Switching this calculation to integer makes sure we don't lose count.

Differential Revision: https://developer.blender.org/D10157
January 25, 2021, 08:54 (GMT)
Fix T79356: Improved icons for MSIX builds

Fixed an issue that was causing the app icon to render with a
'plated' background color in the taskbar and other areas of Windows.

Updated all app icons in Microsoft Store package to match Microsoft's
design recommendations.

Added multiple scales for app icons for high resolution displays.

Added high contrast app icons.

Reviewed By: pablovazquez, jmonteath

Maniphest Tasks: T79356

Differential Revision: https://developer.blender.org/D9681
January 25, 2021, 08:40 (GMT)
Fix T84878: Eevee cryptomatte broken with stereoscopy

During multiview rendering the `cryptomatte_accum_buffer` is not cleared
between the views and leaves artifacts on the next view to be rendered.
This change clears the accum buffer when it already exists and will be
reused for the next view.
January 25, 2021, 08:39 (GMT)
Merge branch 'master' into cycles_procedural_api
January 25, 2021, 07:34 (GMT)
Cleanup: pass 'rctf' rectangle to 2D box drawing functions

Passing 4x arguments for the rectangle,
mixed in with round-box radius & color wasn't very readable.

Instead, pass a `rctf` as the first argument to UI box drawing functions.
January 25, 2021, 07:09 (GMT)
Cleanup: remove redundant len() calls
January 25, 2021, 07:06 (GMT)
UI: Round-box drawing cleanup

The new GPU_SHADER_2D_WIDGET_BASE shader allows us to draw
many complex shapes with anti-aliasing.
One thing it can do is draw an opaque rounded rectangle with colors
that differ between its interior and outline.

In order to do the above in a single pass I recently added an "_ex"
version of UI_draw_roundbox that exposes most of that shaders features.

This simplifies interface_draw.c by removing redundancy in the calling
of this shader by using this new uber "_ex" version.

Ref D10189
January 25, 2021, 06:57 (GMT)
Cleanup: remove unused UI_draw_roundbox_shade_y function

Marked unused 2017 f69678482c849d873b9686cd6068946205db7c2b)

Remove since this remains unused,
split from D10189 to allow reverting if we ever need it back.
January 25, 2021, 06:49 (GMT)
UI: move 'Trace Image to Grease Pencil' to 'Convert' sub-menu

This operator is very specific, and may not warrant being placed in
such a prominent place. Move it together with other convert operators.

Ref D10188
January 25, 2021, 06:43 (GMT)
Merge branch 'blender-v2.92-release'
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021