December 10, 2019, 13:07 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 4755ab5 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 10, 2019, 13:05 (GMT) |
optimize variadic math functions |
Revision 6d05b09 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 10, 2019, 12:15 (GMT) |
optimize math functions a bit |
December 10, 2019, 11:17 (GMT) |
GPencil: Moves filling recalc to evaluation section Now, instead to recalc the filling of the strokes at drawing level, the calc is done when the derived frame is created after a depsgraph tag. This separate the drawing of the evaluation process. |
December 10, 2019, 11:03 (GMT) |
GPencil: Move cache recalc functions to shared module This is the first step to move the recalc of the filling to the evaluation area (like modifiers) and not in the draw manager that must only draw. |
Revision 0425faa by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) December 10, 2019, 10:58 (GMT) |
Fix stupid misplacement of depsgraphs extraction/restoration. |
Revision e5f9640 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 10, 2019, 10:47 (GMT) |
remove some timers |
Revision b417e2d by Bastien Montagne (undo-experiments-swap-reread-datablocks, uuid-undo-experiments-swap-reread-datablocks) December 10, 2019, 10:31 (GMT) |
Merge branch 'undo-experiments' into undo-experiments-swap-reread-datablocks |
December 10, 2019, 10:31 (GMT) |
Merge branch 'undo-experiments' into undo-experiments-remap-history |
Revision 32c25e8 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) December 10, 2019, 10:29 (GMT) |
Merge branch 'master' into functions |
Revision cbb9a5a by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-remap-history, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) December 10, 2019, 10:14 (GMT) |
Merge branch 'master' into undo-experiments |
December 10, 2019, 09:32 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 910dea6 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 10, 2019, 01:11 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
Revision 7734b00 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 10, 2019, 00:43 (GMT) |
GPencil: Refactor: Add basic Material color support via UBO For now there is at least one UBO per object. It is kept relatively small to avoid overhead. When we implement sharing of UBOs accross objects we could increase the material count per UBO and reduce the binding overhead. This also put the BLI_memblocks in the ViewLayer instead of the viewport storage list. This is because we need to correctly free UBOs when blender quits. This can become a problem in the future but there are other places like this in other engines so we should fix them all at once. |
Revision 980d1d5 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 10, 2019, 00:36 (GMT) |
BLI_memblock: Fix BLI_memblock_destroy not freeing all elements This was happening if BLI_memblock_destroy was called on a memblock that has not been cleared first. |
Revision 5d80b48 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 10, 2019, 00:01 (GMT) |
GPencil: Refactor: Avoid crash when using the render pipeline |
December 9, 2019, 19:28 (GMT) |
Merge branch 'master' into greasepencil-object |
December 9, 2019, 17:24 (GMT) |
GPencil: Refactor how sample pixel |
December 9, 2019, 15:57 (GMT) |
Merge branch 'master' into greasepencil-object |
December 9, 2019, 15:56 (GMT) |
GPencil: Move get pixel function to shared module Instead to have the code two times, move to BKE and share. |
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