January 29, 2015, 19:20 (GMT) |
Update CMakeLists for ptex |
January 29, 2015, 19:20 (GMT) |
Import ptex-2.0.42 into extern/ptex |
January 29, 2015, 18:37 (GMT) |
Merge branch 'master' into asset-experiments Conflicts: release/scripts/startup/bl_operators/wm.py |
Revision b3ca0e2 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 18:35 (GMT) |
Merge branch 'master' into gooseberry |
January 29, 2015, 18:34 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
Revision eee7918 by Lukas Toenne (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 16:00 (GMT) |
Disabled the child hair hull drawing feature. This is incompatible with particle data structures in their current form. Hull drawing requires sorting child particles based on the distance from their primary parent. However, this changes the order of children, which is the main method of generating random numbers for them. In the viewport this is not a problem, but when rendering the children are constantly recreated, using the respective deformed emitter mesh each time. This leads to changing child orders when using the convex hull sorting, and therefore different randomisation values. To properly implement child hull drawing we would have to generate a stable parent-child offset metric as well as avoiding any resorting in the actual data arrays. This in turn requires terribly inefficient drawing iteration, which could become a bottleneck by itself even before taking cache coherence or OpenGL optimization requirements into account (collecting child data into a dedicated buffer for drawing). |
January 29, 2015, 15:48 (GMT) |
Depsgraph: headers cleanup Mainly avoid headers include from headers. |
January 29, 2015, 15:18 (GMT) |
Depsgraph: Fix compilation error after ogdf commit CMake should work now (ogdf stays disabled), should be no functional changes for scons. |
January 29, 2015, 13:44 (GMT) |
Depsgraph WIP: Ensure edges get added between nodes to show ownership hierarchies We can't really test that this looks right yet, since we don't have a layout algorithm working, but when this works, it will be necessary for identifying what an opnode is for. |
Revision 76e7528 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 13:40 (GMT) |
Comment out the proxy fix to test if it makes things better, |
January 29, 2015, 13:11 (GMT) |
Depsgraph WIP: Stubbed in a few different layout engines for OGDF - still no dice |
January 29, 2015, 12:43 (GMT) |
Depsgraph WIP: Disable superfluous debug prints |
January 29, 2015, 12:32 (GMT) |
Depsgraph WIP: Removing unnecessary attributes for graph These were resulting in nodes being created with sizes of 0,0, as those flags expect that you manually set what you want. |
January 29, 2015, 12:28 (GMT) |
Depsgraph WIP: Basic support for OGDF export This introduces initial preliminary support for OGDF export, including the code to populate the graph, and all the supporting operator/rna stuff. Much of this has been copied + adapted from the code for the GraphViz exporting, though we are likely to need to adapt this later on. * Currently, there is no layout engine used, so the exported graph won't look like anything exists. But, at least all the data does get exported. * Debugging Note: Crashes related to the ogdf string class when assigning to attributes occur if you don't set the GraphAttributes flag corresponding to that attribute. |
Revision 46024a1 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 11:58 (GMT) |
Merge branch 'master' into gooseberry |
Revision 4f47a8b by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 11:53 (GMT) |
Quick test to figure out performance bottleneck in gooseberry. Failed proxies will now attempt to fetch a smaller proxy first before fetching the full resolution. This might allow us to see if we are hitting a bandwidth issue (due to high res) or a file query issue (due to more file queries) |
Revision bb4a0a9 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 11:42 (GMT) |
Merge branch 'master' into gooseberry |
January 29, 2015, 11:22 (GMT) |
Depsgraph WIP: Start of OGDF graph export Useful Notes: * The OGDF headers have to come before the Blender ones, or else the code will NOT compile under mingw64 (and potentially a few others). In particular, this results in many non-sensical errors in windef.h, windows.h, and winreg.h, potentially arising from redefined or already defined constants. |
Revision c602fad by Campbell Barton (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 11:05 (GMT) |
Merge branch 'master' into gooseberry |
Revision 3482b33 by Campbell Barton (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 29, 2015, 03:16 (GMT) |
Wire-color was accidentally broken in a merge Adding back changes to background needed for auto-contrast. |
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