January 22, 2015, 16:00 (GMT) |
Some cleanup/refinements in clnors <-> data conversions. |
January 22, 2015, 14:15 (GMT) |
Update/resurrect clnor icon (was lost in some old merge...). |
January 22, 2015, 13:56 (GMT) |
Merge branch 'master' into temp_custom_loop_normals |
January 22, 2015, 13:18 (GMT) |
Depsgraph: Fix uninitialized bone matrix used for parents Issue was caused by bone matrix calculated in pose flush, which made it so BONE_DONE does not guaranteed matricies to be correct. |
January 22, 2015, 12:07 (GMT) |
Depsgraph: Remove abort which was initially only meant for debugging We can't add abort in relation add yet, basically because it's possible modifier will try to create relation to non-existing bone after modifying the armature. And that abort was just a temporary debug thing. |
January 22, 2015, 12:05 (GMT) |
Merge branch 'master' into depsgraph_refactor |
January 22, 2015, 11:32 (GMT) |
Merge branch 'master' into depsgraph_refactor Conflicts: source/blender/blenkernel/BKE_particle.h source/blender/blenkernel/intern/armature.c source/blenderplayer/CMakeLists.txt |
Revision 8142e13 by Campbell Barton (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 22, 2015, 11:14 (GMT) |
quiet py exception |
January 22, 2015, 10:49 (GMT) |
Cycles ctests: avoid having runtime check script Use command line argument and output parse to do checks which used to be done with the separate script. |
January 22, 2015, 09:24 (GMT) |
Add BLENDER_VERBOSE env var check to cycles test This means you can see Blender's output if you want. also minor style edits |
January 21, 2015, 23:08 (GMT) |
Cycles ctests: Use hardcoded locations to idiff on osx/win The idea is to have this binary in our libs folder, so it's easy to run tests on those platforms without installing anything extra. Actual binaries are to be uploaded still tho. |
January 21, 2015, 23:03 (GMT) |
Cycles ctests: Automatically find idiff application |
January 21, 2015, 22:56 (GMT) |
Cycles ctests: Add runtime check for Cycles The idea is to check scene's render engine and if it's not Cycles report about this and stop running tests (because it's not likely Cycles will be loaded correctly). This way we'll fail Cycles tests real quick without install target and give quite nice error message about that. |
January 21, 2015, 22:30 (GMT) |
Cycles ctests: Run blender without system script override The idea is to force using Cycles tests only after running install target. More i'm thinking about ways to not require this more it's clear there is no clear way to support this. It is possible to hack something around and make tests to be running smoothly, but it's never gonna to give all the features (like GPU which required source file on linux and compiled cubin on windows, OSL which requires compiled script) without any manual tweaks anyway. So let's be damn stupid and not try to be smart and just assume install target was run which makes Cycles tests just happy without any extra setup. Would be nice to detect and report missing target install so we don't spend time on rendering Cycles scenes with Blender Internal. |
January 21, 2015, 20:36 (GMT) |
Tests: Add render tests for Cycles The idea is to use the set of really small images from the lib folder and run Cycles render on them comparing render output to reference images in the tests repository. For sure same thing could become more generic for BI or Freestyle render engines. This is not totally easy to use at this moment, basically because of a bit of voodoo mango jambo black magic happening around how we are dealing with addons for ctests. Main issue is that blender loads all the scripts from the source directory, meaning it can't pick cycles up. Once this is figured out in a clean fashion the branch will be merged to master. For until then all the tweaks are gonna to be done here. For now it's possible to set BLENDER_USER_SCRIPTS to the directory with Cycles addon so it is picked up nicely. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1011 |
Revision 47618d0 by Sergey Sharybin (gooseberry, gooseberry_farm, temp_hair_modifiers, temp_motionpaths) January 21, 2015, 19:53 (GMT) |
Merge branch 'master' into gooseberry |
Revision e919486 by Dalai Felinto January 21, 2015, 18:40 (GMT) |
Revision e12f4a0 by Dalai Felinto January 21, 2015, 18:40 (GMT) |
Multiview: squashed |
Revision 6ea7901 by Dalai Felinto January 21, 2015, 18:39 (GMT) |
Merge remote-tracking branch 'origin/master' into experimental-build |
January 21, 2015, 18:29 (GMT) |
Sequencer Proxy: Images - add the view suffix only when view_id > 0 This way proxies created for monoscopic image strips created in previous Blenders work out of the box |
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