November 27, 2014, 13:49 (GMT) |
Animation Editor support for animating Grease Pencil settings |
November 27, 2014, 09:31 (GMT) |
Merge branch 'master' into mesh-transfer-data |
Revision c3c723e by Lukas Toenne November 27, 2014, 08:35 (GMT) |
New customdata type for mesh surface samples. |
November 27, 2014, 02:10 (GMT) |
Experiment: Some tweaks to the Grease Pencil pie menu layout Split off selection tools and copy (+ a few others not previously included) into secondary "Select..." and "More..." pie menus accessible from the first. This helps balance out the menu more in order to have consistency between edit and non-editmode (i.e. the toggle option is now always in the same place), as well as opening up more space for new tools to become accessible. It does however seem a lot clunkier than the previous approach... |
November 27, 2014, 01:44 (GMT) |
Reshuffling of extra tool settings Previously it was necessary to expose the editmode and stroke placement settings at the bottom of the settings panel when it was displayed in the Sequencer, as the sequencer doesn't have a toolbar for hosting those settings. This commit moves those out into a separate panel, which can be included in other editors too. This applies to editors which have a toolshelf for displaying these settings too (e.g. nodes editor), where the toolshelf is often collapsed, making it valuable to be able to set these settings from more than one place. (While not great from a long-term standpoint, such duplication is a "good enough" solution in the meantime, until we figure out a better solution) |
Revision e0f33ce by Lukas Toenne November 26, 2014, 23:21 (GMT) |
Merge branch 'mesh_samples' into hair_immediate_fixes Conflicts: release/datafiles/locale release/scripts/addons |
November 26, 2014, 23:21 (GMT) |
Merge branch 'master' into GPencil_EditStrokes |
Revision f82cce5 by Lukas Toenne November 26, 2014, 19:11 (GMT) |
Switched the hair edit data to a bmesh-like structure for consistency. This means using mempools to store curve and vertex data, which allows arbitrary addition and removal of data more easily. Also this includes an iterator system similar to bmesh iterators (although the simpler topology makes it a lot less complex). |
November 26, 2014, 18:57 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview Conflicts: source/blender/editors/space_view3d/view3d_draw.c |
November 26, 2014, 18:35 (GMT) |
From review: leftover from d9d94d0c (remove viewname from RE_display_update_cb) |
Revision 2a3d6ef by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths, temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) November 26, 2014, 18:28 (GMT) |
Merge branch 'master' into wiggly-widgets |
November 26, 2014, 18:19 (GMT) |
From review: keep err_out at the end of draw_offscreen_imbuf*() routines |
November 26, 2014, 14:15 (GMT) |
From review: all chars in blender are unsigned, no need special math utils function just cast/call the _char functions |
November 26, 2014, 14:14 (GMT) |
Depsgraph: Allow transforming animated objects The issue was solved by skipping flush to animation component when tagging ID block for an update. This seems to be reasonable thing to do: animation should only be tagged directly when editing in the animation editor or via the time source node update. |
Revision d898581 by Antonis Ryakiotakis (gooseberry, gooseberry_farm, hair_immediate_fixes, temp_constraint_volume, temp_hair_flow, temp_hair_modifiers, temp_motionpaths) November 26, 2014, 14:09 (GMT) |
Merge branch 'master' into gooseberry Conflicts: source/blender/editors/space_view3d/view3d_draw.c source/blender/gpu/intern/gpu_extensions.c |
November 26, 2014, 13:59 (GMT) |
Depagraph: proper relations for lattice modifier |
November 26, 2014, 13:52 (GMT) |
Depsgraph: Cleanup, move helper functions to an anonymous namespace |
November 26, 2014, 13:49 (GMT) |
Depsgraph: De-duplicate root ik solver bone find code |
November 26, 2014, 13:36 (GMT) |
Depsgraph: Don't evaluate drivers/nla from action evaluation callback |
November 26, 2014, 13:11 (GMT) |
From review: use !=0 when handling flags |
|
|
|


Master Commits
MiikaHweb | 2003-2021