Blender Git Commits

Blender Git commits from all branches.

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October 20, 2014, 12:05 (GMT)
Some UI cleanup and bringback in sync with master (show frames for absolute keys was lost somehow).
October 20, 2014, 11:12 (GMT)
Merge branch 'master' into soc-2014-shapekey
October 20, 2014, 09:42 (GMT)
Merge branch 'master' into depsgraph_refactor
October 20, 2014, 09:04 (GMT)
WIP support for meta trimming
October 20, 2014, 08:55 (GMT)
Merge branch 'master' into terrible_consequencer
October 20, 2014, 07:56 (GMT)
Build fix for 2.4x branch (CMake on recent Linux)
October 19, 2014, 18:59 (GMT)
compile fixes after using more strict compilation settings, quiet some warnings effectively this way
October 19, 2014, 18:27 (GMT)
More picky little 'master-synchronization'
October 19, 2014, 18:26 (GMT)
Merge branch 'master' into soc-2014-shapekey

Conflicts:
source/blender/blenloader/intern/versioning_270.c
source/blender/editors/transform/transform_generics.c
October 19, 2014, 17:17 (GMT)
Cleanup

Mostly, revert unrelevant changes from master, with a few style cleanup as well here and there.
No change in behavior expected!
October 19, 2014, 15:16 (GMT)
Merge branch 'master' into soc-2014-shapekey
October 19, 2014, 15:11 (GMT)
Merge branch 'master' into temp_custom_loop_normals
October 19, 2014, 15:07 (GMT)
grrrr, forgot to ammend previous commit :/
October 19, 2014, 15:01 (GMT)
Minor changes, nothing really new here.
October 19, 2014, 11:28 (GMT)
crash fix: deleting fracture modifier helper objects left group objects with go->ob == NULL, which caused crashes in depgraph update, now also deleting group objects with go->ob == NULL
October 19, 2014, 07:56 (GMT)
Merge branch 'master' into mesh-transfer-data
October 18, 2014, 13:52 (GMT)
low-res: passing obstacles in-memory
October 18, 2014, 13:24 (GMT)
Support for jumping between Grease Pencil keyframes

* Added support for jumping between Grease Pencil keyframes (for the currently
visible context).

* Also added support for showing Grease Pencil keyframes in the timeline,
though this doesn't currently work because of context issues. We need to find
a way around not being able to know what other views are showing GP data
(e.g. maybe default to only showing stuff for 3D views, since that's the primary
usecase for animation-type work)?
October 18, 2014, 13:15 (GMT)
low res: errors in grid construction fixed, methods for passing obstacles to Mantaflow added
October 18, 2014, 12:48 (GMT)
Added back toggle in Clip Editor to set where the datablock gets attached
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021