Blender Git Commits

Blender Git commits from all branches.

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September 20, 2013, 18:11 (GMT)
fixed linker errors
September 20, 2013, 18:02 (GMT)
creator.c doesn't like indirectly including glew.h
September 20, 2013, 17:59 (GMT)
more progress on last refactor before end of GSoC 2013
September 20, 2013, 14:48 (GMT)
Code reorganization:

* Move symmetry options to paint instead of Sculpt struct.
* Expose the symmetry options under Projective Paint panel (still
inactive)
September 20, 2013, 12:50 (GMT)
merge with trunk -r 60261
September 20, 2013, 12:30 (GMT)
start of refactoring based on ideas gathered while writing documentation. incomplete because I have to move to a different computer
September 20, 2013, 00:41 (GMT)
Fixing up file loading so that objects with levels of details properly have their levels of details brought with them when linked or appended.
September 19, 2013, 23:57 (GMT)
Merged revision(s) 60244-60245 from trunk/blender into soc-2013-dingto.

Note: 60243 was merged in r60244 already, log info was wrong.
September 19, 2013, 23:43 (GMT)
Merged revision(s) 60149-60242 from trunk/blender into soc-2013-dingto.

Resolved conflicts in kernel_path.h, osl_closures.cpp and stdosl.h.
September 19, 2013, 19:53 (GMT)
Did not rename operator properties properly in all cases.
September 19, 2013, 19:32 (GMT)
Fixed drag and drop for custom panels, added copying of operator properties. Also did minor code cleanup:

* combined add & delete panel icons in the tool shelf
* delete some of my old commented out code
* fixed drop poll for the toolbar
* changed default value for the layout property 'single_unit'
September 18, 2013, 22:21 (GMT)
Remove multicamera solver option

Reverting the previous commit because Sergey threatened puppies with an axe for every time I add an option.
September 18, 2013, 13:32 (GMT)
Add checkbox for multicamera solving

To enable reconstruction using tracks from multiple cameras, the "Multicamera" checkbox in the Solve panel should be checked. This is currently non-functional.
September 18, 2013, 12:58 (GMT)
Add simple panel for creating multicamera correspondences

The create correspondence operator is currently non-functional, but it is expected that it will create correspondences between tracks in different movie clips.
September 18, 2013, 09:25 (GMT)
Allow empty intrinsics vector for bundle adjustment

If an intrinsics vector is passed to the bundle adjuster with size less than the number of cameras, the vector is padded out to that size with empty intrinsics.
September 18, 2013, 01:33 (GMT)
Multicamera-ify bundle adjustment

Bundle adjustment now uses the appropriate camera intrinsics when calculating the reprojection error for each marker. Refinement options are currently only applied to the camera intrinsics for camera 0 (all other camera intrinsics are made constant).
September 17, 2013, 14:49 (GMT)
- merge from trunk, up to r60196;
note: this fixed the problem with RNA I was getting when loading a osl shader;
September 17, 2013, 13:50 (GMT)
Merging r60106 through r60197 from trunk into soc-2013-depsgraph_mt

September 17, 2013, 08:29 (GMT)
Simplify code around detailed analysis in scene.c
September 17, 2013, 02:50 (GMT)
Hook up custom kernel radius into projective texturing. Warning though,
in projective texturing bigger kernels are quite costly.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021