Revision 50c9d4f by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 12, 2021, 02:14 (GMT) |
Cleanup: correct/clarify PlayAnim comments |
May 12, 2021, 02:14 (GMT) |
Enable CLog for GPU test cases. |
May 12, 2021, 02:14 (GMT) |
Cleanup: Remove double import in previous commit. |
Revision 5e712c4 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 12, 2021, 02:14 (GMT) |
Cleanup: unused variable warning |
Revision de8a323 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 12, 2021, 02:14 (GMT) |
Cleanup: spelling |
May 12, 2021, 02:14 (GMT) |
Functions: support materialize virtual array to initialized span |
May 12, 2021, 02:14 (GMT) |
Cleanup: too small loop variable type Clang-Tidy: bugprone-too-small-loop-variable |
Revision 6afe643 by Manuel Castilla / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 12, 2021, 02:14 (GMT) |
Compositor: Add vars and methods for easier image looping These variables and methods should make it easier to loop through buffers elements/pixels. They take into account single element buffers. Single element buffers can be used for set operations to reduce memory usage. Usage example: P2078 Reviewed By: #compositing, jbakker Differential Revision: https://developer.blender.org/D11015 |
May 12, 2021, 02:14 (GMT) |
Fix T88145: Dynamic Paint initial color using vertex color not working as expected Mistake in {rBe48c4d73d378}. Was using the vertex index as a lookup for the loop color (instead of the loop index). (Issue was not present in original D1429 btw). Maniphest Tasks: T88145 Differential Revision: https://developer.blender.org/D11212 |
May 12, 2021, 02:14 (GMT) |
Fix warning on Apple Clang, missing override specifier Was giving a warning: ``` BKE_spline.hh:293:35: warning: 'interpolate_to_evaluated_points' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] ``` |
Revision bef3836 by Alexander Gavrilov / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 12, 2021, 02:14 (GMT) |
Animation: move Cycle-Aware Keying to the Keying popover. The Cycle-Aware Keying option was added in 2.8 and is used to allow keyframing over cyclic F-Curves without disturbing the cycle (e.g. overwriting an end keyframe updates both ends). This effect is not limited to auto keyframing and is applied to any key insertion, but when the popovers were rearranged it was put in the Auto-Keyframing related one for some reason. This is misleading, especially since because of that the option is incorrectly greyed out when auto keyframing is disabled, so move it to the generic Keyframing popover. Differential Revision: https://developer.blender.org/D11213 |
May 11, 2021, 21:27 (GMT) |
USD import format fix. |
May 11, 2021, 21:18 (GMT) |
Merge branch 'master' into temp_bmesh_multires |
May 11, 2021, 21:17 (GMT) |
USD import: remove unneeded rows in options UI. Per suggestion from Hans Goudey in his review, removing unnecessary instantiation of rows in the USD import options UI layout. |
May 11, 2021, 20:55 (GMT) |
Prevent UI data min from becoming greater than max and vice versa |
May 11, 2021, 20:45 (GMT) |
USD import: enable options property split. Per suggestion from Hans Goudey in his review, enabling property split for import options UI. |
May 11, 2021, 20:40 (GMT) |
Add error checking when converting to int and double for UI data |
May 11, 2021, 20:09 (GMT) |
Cleanup: Rename functions (`rna_ui_data` prefix, `id_properties_create`) |
May 11, 2021, 19:52 (GMT) |
Use `return NULL;` when parsing arguments fails |
May 11, 2021, 19:50 (GMT) |
Add error message for RNA subtype not found |
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