Blender Git Commits

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March 22, 2021, 13:36 (GMT)
add options to ignore subdivision, use prefetching, and disable caching
March 22, 2021, 13:35 (GMT)
fix missing prefetching for subdivision meshes
March 22, 2021, 11:28 (GMT)
Merge branch 'master' into temp-gpencil-io

Conflicts:
source/blender/python/intern/bpy_app_build_options.c
March 22, 2021, 05:47 (GMT)
Allows deltas whose magnitudes are greater that 1.0.
March 22, 2021, 05:42 (GMT)
Fix crashes caused by reading non-existent data

The index_data_map was not swaped with the rest of the data, and there
was no indication that the first frame does no have min/max data for the
delta range.
March 22, 2021, 04:02 (GMT)
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into omniverse
March 22, 2021, 03:58 (GMT)
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into usd-importer-T81257-merge
March 22, 2021, 03:15 (GMT)
USD Import: uv fixes.

Added logic to handle the case where the st primvar
is a float2 array. Simplified the conditionals for
readability. Now only considering UVs when checking
for animating primvars.
March 22, 2021, 01:29 (GMT)
USD IO: Merging latest importer code.
March 22, 2021, 00:21 (GMT)
USD Export: format fixes.
March 22, 2021, 00:12 (GMT)
USD Export: code cleanup.

Moved shader node functions out of usd_util.(h|cc), since
these files will be removed. However, the appropriate
place for these functions is yet to be determined and
should be considered further, since this is duplicate
code of currently inaccessible functions in other files.
March 21, 2021, 23:45 (GMT)
USD Export: Code cleanup.

Moved usd_define_or_over() to usd_writer_matrial.h, since
util.h will be removed.
March 21, 2021, 23:26 (GMT)
* Added a new CustomData type for dyntopo vertex data: MDynTopoVert.
It stores:
- Original coordiates, colors and mask (which were previously four
seperate layers).
- A bitmask with (currently) one bitflag, whether or not a vertex is
on a boundary.

I needed to cache calculating vertex boundary state (which involves
iterating over the edges surrounding a vertex) and got fed up with
having so many CD layers for dyntopo. This struct consolidates them
and saves having yet another layer just to store a flag.
March 21, 2021, 15:48 (GMT)
Merge branch 'ui-asset-view-template' into asset-browser-poselib
March 21, 2021, 15:46 (GMT)
Fix crash when showing empty shape-keys list
March 21, 2021, 15:19 (GMT)
GPencil: Simplify fixed for bezier strokes
March 21, 2021, 15:11 (GMT)
Python API: Expose CurveProfile Reset View function

Allow python access to the `reset_view` functionality which before
was only available through the menu. This was suggested for
consistency after D10561.

Differential Revision: https://developer.blender.org/D10595
March 21, 2021, 15:11 (GMT)
BLI: Add location, rotation, scale constructor to float4x4

This is simply a convenience when using this type. More similar
constructors can be added in the future when they are useful.

Differential Revision: https://developer.blender.org/D10714
March 21, 2021, 15:11 (GMT)
Cleanup: minor changes to pose-mode apply visual transform

- Remove use of evaluated poses, instead calculate transformations
into an array which is applied afterwards.

- Only update ID's for poses that have been changed.
March 21, 2021, 15:11 (GMT)
Cleanup: remove unused function
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021