Blender Git Commits

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August 20, 2020, 09:35 (GMT)
Removed references to OVERLAY2D in defines
August 20, 2020, 09:30 (GMT)
LineArt: guard for no camera situations.
August 20, 2020, 08:37 (GMT)
Clog timeit: use log verbose instead of debug

Debug will not be visible in release builds
August 20, 2020, 08:11 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
August 20, 2020, 08:11 (GMT)
GPencil: Skip unused code with macro
August 20, 2020, 08:10 (GMT)
GPencil: Add corner angle parameter
August 20, 2020, 07:55 (GMT)
Tag for redraw in compositor viewer operation.
August 20, 2020, 07:07 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
August 20, 2020, 07:03 (GMT)
LineArt: Support for edge split.
August 20, 2020, 07:02 (GMT)
GPencil: Set minimum sampling for traced image

This avoid a huge number of points by stroke.
August 20, 2020, 06:15 (GMT)
LineArt: Camera shifting aspect ratio fix.
August 20, 2020, 05:50 (GMT)
Merge branch 'master' into uvimage-editor-drawing
August 20, 2020, 05:34 (GMT)
LineArt: BKE_scene_graph_update_for_newframe() new api.
August 20, 2020, 03:29 (GMT)
Changed to 'texelFetch()' for 'closest' interpolation in fluid viewport display

Used 'texelFetch()' instead of 'texture()' to avoid filtering and thus precision errors
August 20, 2020, 01:52 (GMT)
Merge branch 'master' into soc-2020-outliner
August 20, 2020, 00:29 (GMT)
Revert "Use std::abs instead of fabs in C++ code."

This reverts commit eac84bf52724b082cd2d0aa2ba7669e8053c342a.

Using std::abs causes ambiguity problems when compiling on a Mac.
August 19, 2020, 23:55 (GMT)
sebastian comments
August 19, 2020, 23:15 (GMT)
added obstacle collision again
August 19, 2020, 23:07 (GMT)
I think I fixed all of the copy and save errors
August 19, 2020, 22:20 (GMT)
Use std::abs instead of fabs in C++ code.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021