February 12, 2020, 16:04 (GMT) |
Subversion bump 2.82.7 (preparing for release) |
February 12, 2020, 15:43 (GMT) |
GPencil: Fix breakage caused by aspect commit |
February 12, 2020, 15:29 (GMT) |
GPencil: Cleanup previous fix and use object as parameter |
February 12, 2020, 15:19 (GMT) |
GPencil: Add Dot aspect support back |
February 12, 2020, 14:20 (GMT) |
Cleanup: don't perform some GPU shader codegen operations twice |
February 12, 2020, 09:33 (GMT) |
GPencil: Fix Vertex Color one step behind The vertex color was always one step behind because draw engine uses evaluated data, but paint operators don't update eval data before ending to speed up the painting process and to improve the pencil feeling. |
February 12, 2020, 09:05 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/draw/engines/gpencil/gpencil_engine.c |
February 12, 2020, 09:03 (GMT) |
GPencil: Put Mask hide icon in RNA and not in python Now the icon is associated to RNA property and don't need python code to handle it. |
February 12, 2020, 08:58 (GMT) |
GPencil: Avoid animation in mask name |
February 12, 2020, 08:56 (GMT) |
GPencil: Make mask icons animatable |
February 12, 2020, 08:44 (GMT) |
GPencil: Rename gradient to hardeness Also changed the title of aspect ratio to aspect only. |
February 12, 2020, 02:04 (GMT) |
GPencil: Fix depth being written outside of masks boundaries This fix requires yet another texture sample in the fragment shader. Not so good for performance but from code simplicity perspective it will do for now. |
February 12, 2020, 00:37 (GMT) |
GPencil: Render: Fix crash when using region rendering This was caused by RenderPass buffer being too small to create a fullscreen texture. |
February 12, 2020, 00:10 (GMT) |
GPencil: Fix hardfac = 1.0 bleeding outside of round corners |
February 12, 2020, 00:04 (GMT) |
GPencil: Remove unpredicatble behavior when rendering without depth pass We clear the reconstructed buffers if they have not be initialized. |
February 11, 2020, 21:57 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenloader/intern/versioning_280.c |
February 11, 2020, 18:37 (GMT) |
GPencil: Add automatic sorting for Mask List Now the masking is sorted in the same order of the layers. The order is recalculated when any layer is created, deleted or moved. |
February 11, 2020, 18:03 (GMT) |
GPencil: Move mask functions to BKE and fix delete layer When delete a layer, all layers using this layer as mask must be updated. |
February 11, 2020, 17:58 (GMT) |
GPencil: Refactor: Fix completely hard stroke not being 100% hard This was a problem with intensily lit gpencil objects. |
February 11, 2020, 17:57 (GMT) |
GPencil: Refactor: Remove the hardcoded sRGB final transform for viewport Now viewport and render has the same look and colormanagement applied to it |
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Master Commits
MiikaHweb | 2003-2021