Blender Git Commit Log
Git Commits  -> Revision a02365a
		
			
			
		
Revision a02365a by Clément Foucault (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 6, 2017, 09:22 (GMT)  | 
Eevee: Move Spherical Harmonics to a new Probe UBO. Keep data packing tight to prevent use of padding floats  | 
Commit Details:
Full Hash: a02365ae5a525b450e0a694f107521bbd0eb12e6
Parent Commit: 9e2b85e
Committed By: Antonio Vazquez
Lines Changed:  +91,  -37
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_materials.c (+8, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_probes.c (+19, -9) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+32, -15) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+31, -6) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_probes.c (+19, -9) (Diff)
/source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl (+32, -15) (Diff)
/source/blender/draw/engines/eevee/shaders/lit_surface_frag.glsl (+31, -6) (Diff)


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