Revision f223972 by Alexander Gavrilov April 20, 2019, 11:59 (GMT) |
NLA: check that properties are animatable. |
Revision 7cbb8f2 by Brecht Van Lommel April 20, 2019, 11:32 (GMT) |
GPU: automatically draw images with GLSL shader depending on resolution This adds a new "Automatic" image display method which uses GLSL shaders for most images. It only does CPU side color management for higher res images where sending big float buffers to the GPU is likely to be a bottleneck or cause memory usage problem. Automatic is the default now, previously it was 2D Texture. |
Revision ed0c965 by Brecht Van Lommel April 20, 2019, 11:32 (GMT) |
Cleanup: remove unused OpenGL functions, rename some for clarity |
Revision 3d26d19 by Campbell Barton April 20, 2019, 11:28 (GMT) |
Revision 857b63f by Campbell Barton April 20, 2019, 11:03 (GMT) |
Cleanup: re-use test for ELEM & STR_ELEM Avoid having same test running at the end of each macro. |
Revision 83b0e97 by Campbell Barton April 20, 2019, 10:32 (GMT) |
Cleanup: quiet warning for NULL pointer use Warning was false positive but avoid repeating the same check. |
April 20, 2019, 10:03 (GMT) |
3D View: add opacity for sculpt mask display This matches vertex/texture paint opacity options. Useful because 0.75 is sometimes too dark to see the surface shading. Resolves T63746 |
Revision 08f4cde by Campbell Barton April 20, 2019, 09:39 (GMT) |
Cleanup: de-duplicate flag setting macro |
Revision bbc5c1e by Campbell Barton April 20, 2019, 09:30 (GMT) |
Cleanup: quiet extra-semicolon warning |
Revision 20bc307 by Antonio Vazquez April 20, 2019, 08:27 (GMT) |
Fix T63732: GPencil Onion now working with multiwindows If you had several windows or, after last changes in topbar, several areas, the swith of overlays or Onion Skin was not working by area, but as whole switch, so it was impossible to have different status by window. |
Revision e17e119 by Campbell Barton April 20, 2019, 08:08 (GMT) |
Cleanup: comment line length (tests) |
Revision e63eb6e by Campbell Barton April 20, 2019, 08:02 (GMT) |
Cleanup: comment line length (windowmanager) |
Revision 44ca116 by Campbell Barton April 20, 2019, 07:15 (GMT) |
Cleanup: formatting, unused args |
Revision 2a39f25 by Dalai Felinto April 20, 2019, 01:27 (GMT) |
Outliner: Simplify logic for parent nesting |
Revision bc8b884 by Clément Foucault April 19, 2019, 17:39 (GMT) |
Edit Mode: Make edit edges black by default This is in order to have better contrast now that the edges are half transparent if not in edge selection. |
Revision 3368df4 by Clément Foucault April 19, 2019, 16:52 (GMT) |
DRW: Expose VBO garbage collection timings This adds user side options to tweak the behavior of the vbo garbage collection. |
Revision 7e4db16 by Antonio Vazquez April 19, 2019, 15:08 (GMT) |
T63644: Editing while parented is not rotating correctly This commit tries to fix the rotation problem when the parent is at layer level. The problem was the object location was not used, so all object not in origin got weird transformations. |
Revision 8f4ba1c by Germano Cavalcante April 19, 2019, 14:49 (GMT) |
Fix T63669: Particle editing bypassing occlusion. The problem occurs because status changes between BackBuffer and Offscreen. Reviewers: fclem Differential Revision: https://developer.blender.org/D4703 |
Revision b6a9e88 by Sergey Sharybin April 19, 2019, 13:41 (GMT) |
Fix T63648: Missing update when changing particle force fields Force fields requires relations update in the dependency graph. |
Revision 03c81a4 by Sergey Sharybin April 19, 2019, 13:41 (GMT) |
Cleanup: Remove dead code There is no more sorting happening, so the comment is out of date by manu reasons. If something extra is needed there it would need to be done differently anyway. |
|
|
|


Master Commits
MiikaHweb | 2003-2021