Revision 2bd8f2d by Sergey Sharybin April 5, 2019, 10:53 (GMT) |
Cleanup: Spelling |
Revision b3b335c by Brecht Van Lommel April 5, 2019, 10:50 (GMT) |
Fix T60390: add Cycles texture node mapping settings to node editor sidebar These were missing from the UI previously. |
Revision a6efbe9 by Jeroen Bakker April 5, 2019, 09:28 (GMT) |
Fix T63292: Crash Workbench Texture Drawing |
Revision d40581a by Antonio Vazquez April 5, 2019, 09:26 (GMT) |
GPencil: Improve drawing feeling in big files When drawing in big files, the first points of the stroke were not smooth because the system was doing a copy of the depsgraph datablock. Now, the depsgraph is not updated at the beginning and the feeling is far better, especially for big files. To avoid the copy, the original datablock is used while drawing, because it's faster the lookup of the original data, than a full datablock copy. Also some cleanup of the code. |
Revision b2e2db9 by Brecht Van Lommel April 4, 2019, 19:22 (GMT) |
Fix T60379: Cycles viewport adaptive subdivision hangs after updates. The camera world to raster computation was using wrong values. Also fixes update when changing subdivision scene settings. |
Revision 59d0582 by Jeroen Bakker April 4, 2019, 17:02 (GMT) |
Workbench: Support Transparency + Textures When texture drawing was enabled the fallback materials were not transparent. The reason was that the solid material was requested. This patch will requesting in this case the material from the forward renderer. Fix: T63077 Reviewed By: fclem Maniphest Tasks: T63077 Differential Revision: https://developer.blender.org/D4641 |
Revision b26164d by Clément Foucault April 4, 2019, 16:08 (GMT) |
Fix T63108 Eevee: Wrong Reflection plane matrix if camera view is not centered Invert X axis of the Window Matrix (AKA Projection matrix) instead of the View matrix. |
Revision c2f3ba6 by Clément Foucault April 4, 2019, 15:59 (GMT) |
Fix T63198 Eevee: Indirect lighting settings arent not updating in Lookdev This was caused by a missing check for those option. |
Revision 9fdc16e by Clément Foucault April 4, 2019, 15:59 (GMT) |
Fix T63278 Eevee: LookDev: Volumetric on even if Scene World is off |
Revision 3b2ea26 by Sybren A. Stüvel April 4, 2019, 15:59 (GMT) |
Fix segfault when audio system cannot be initialised `PyInit_aud()` can return `NULL` for variour reasons. When that happens, we shouldn't continue. |
Revision ceded86 by Jacques Lucke April 4, 2019, 15:38 (GMT) |
Fix T61830: Remove option to add new keymap item in search mode This was not working well, because the search text was removed after pressing this button. Finding the item that was inserted was not easy. Removing the option seems to be the best solution for now. |
Revision 01d0903 by Jeroen Bakker April 4, 2019, 14:44 (GMT) |
EEVEE+Workbench: Show partsys in final rendering In final rendering mode the display type was tested for visibility flag. This should only occus when doing viewport rendering Reviewed By: fclem Maniphest Tasks: T63056 Differential Revision: https://developer.blender.org/D4643 |
Revision df3c1dd by Jacques Lucke April 4, 2019, 14:37 (GMT) |
Fix T63256: Make Dupli Face was broken since there are collections |
Revision 3c7a538 by Jacques Lucke April 4, 2019, 14:14 (GMT) |
Fix T60891: bgl docs still include deprecated opengl functions In a separate step, all new functions should be added. However, the best way to do this, is not clear yet. A list of functions, that have to be added is available in D4280. Differential Revision: https://developer.blender.org/D4280 |
Revision 59f6371 by Sergey Sharybin April 4, 2019, 13:49 (GMT) |
Fix T63252: Bind in Mesh Deform Modifier fails A regression since 64c8d72ef1ad. The solution is to force modifier evaluation for an evaluated object, and let it to copy binding data back to original when is being evaluated for binding. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4642 |
Revision c81eca3 by Brecht Van Lommel April 4, 2019, 13:16 (GMT) |
Fix T63276: crash deleting object with alembic constraint. |
Revision 3c6deb6 by Howard Trickey April 4, 2019, 12:50 (GMT) |
Fix ply import tests. The function for clearing out objects in the startup file needed updating for 2.8 collections api. |
Revision 12fe0b7 by Brecht Van Lommel April 4, 2019, 12:47 (GMT) |
Fix part of T62720: crash loading alembic mesh that has no vertices. |
Revision af3f4f2 by Clément Foucault April 4, 2019, 12:44 (GMT) |
DRW: Fix hair count being limited by recent refactor This was making Autumn being half naked. Issue was introduced by rBe72dc667c4d3 |
Revision 3ab3f89 by Clément Foucault April 4, 2019, 12:44 (GMT) |
Eevee: Add property update for render settings This was preventing the viewport update when the properties were changed via scripting. |
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