Blender Git Commits

Blender Git "master" branch commits.

Page: 1249 / 5574

April 4, 2019, 12:38 (GMT)
Fix T63000: Don't use original file name for autosave

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4609
April 4, 2019, 12:01 (GMT)
Avoid flow to avoid the collection textfield from becoming too small

The collection instance field is currently using flow.column(), which makes the name of the collection instance unreadably small. {F6898084}
I get that we want to save vertical space to avoid scrolling, but in this case it generates a new problem, so I'd rather avoid flow here.

Patch by sebastian_k

Reviewed By: billreynish

Differential Revision: https://developer.blender.org/D4614
April 4, 2019, 11:47 (GMT)
Fix T62870: progress in taskbar not updated when cancelling render
April 4, 2019, 09:05 (GMT)
Fix: Erratic collision response when using constraints on colliders

Missing dependency, which made collission to access object transform
prior it was evaluated.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D4636
April 4, 2019, 08:25 (GMT)
Cleanup: remove B-Bone shape pointers from bPoseChanDeform.

They are pointless copies from pchan->runtime by now.
April 3, 2019, 23:27 (GMT)
Separation lines for Quad View

Reviewers: brecht, billreynish, fclem

Reviewed By: billreynish, fclem

Differential Revision: https://developer.blender.org/D4633
April 3, 2019, 23:05 (GMT)
Fix T63255: Crash when circle select performs selection outside the viewport's bounds.
April 3, 2019, 22:51 (GMT)
Fix T61870 Eevee: Object's go completely black if they have a normal map

The problem was that tangent layers (being computed on demand in the batch
cache generation) were generated but if MR_DATATYPE_LOOPTRI was not present
(in some cases) and the looptri_len was 0, leaving the CDATA layer cleared.
April 3, 2019, 21:51 (GMT)
DRW: Mesh Batch Cache: Fix error in loop custom data layer checking
April 3, 2019, 21:15 (GMT)
Cleanup: redundant casts
April 3, 2019, 21:13 (GMT)
Cleanup: style
April 3, 2019, 17:58 (GMT)
Fix T63257: Grease Pencil renders incorrectly when in edit-mode
April 3, 2019, 17:56 (GMT)
Audaspace: merging modulator effect from upstream.
Revision acc20b1 by Martin Felke
April 3, 2019, 16:51 (GMT)
fix for freetype download link and llvm/clang header harvesting
April 3, 2019, 16:04 (GMT)
Fix T55589, T60967: Windows pen pressure issues at start/end of the stroke.

The new implementation uses WM_POINTERDOWN, WM_POINTERUP and WM_POINTERUPDATE
and the pointer API to process stylus events. This avoids the delays that comes
with the WM_MOUSE and WM_xBUTTON events. The implementation should work on
Windows 8, and Windows 10 with both legacy and new pen interaction.

It also changes how the pressure is reset when the Windows Ink implementation
is enabled. The previous version reset the pressure to full when the pen left
the screen, however for some hardware implementations this allowed a small
window where Blender may process the final move event and read the pressure
as full leaving a dot on the last event.

Differential Revision: https://developer.blender.org/D4314
April 3, 2019, 16:01 (GMT)
Windows: use Wintab by default if it's available and a device is detected.

Previously Automatic tablet API mode would handle both Windows Ink and
Wintab events. This is unpredictable and causes problems with the fix
coming in the next commit.

Instead assume that in most cases where Windows Ink is desired there
will be no Wintab. If that's not the case, it can be adjusted under
Preferences > Input > Tablet.
April 3, 2019, 14:14 (GMT)
Multires: Make topology cache to work with copy-on-write

Allows to preserve topology cache even when copy-on-write is
fully re-copying the object. For example, toggling edit mode
in and out does no longer causes full topology to be re-created.
April 3, 2019, 14:05 (GMT)
Fix export_obj_cube test.

Verified that current export files for all_quads.blend are good,
then updated expected MD5 hash to match current files.
April 3, 2019, 14:01 (GMT)
Fix T62780 , T59802, T57648: fullscreen window issues on Windows.

This fixes popups and preferences appearing behind the main window, as
well as flickering artifacts when Blender is in fullscreen.

Patch contributed by phocomelus.

Differential Revision: https://developer.blender.org/D4634
April 3, 2019, 13:57 (GMT)
Reset background alpha for probe rendering.
Possibly fixes T63005.

Reviewers: fclem

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D4637
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021